Posted May 5, 201312 yr @PreInit public void preInit(FMLPreInitializationEvent event) { final Block Controller = (new Controller(1)).setHardness(1.5F).setResistance(10.0F).setUnlocalizedName("Controller"); } @Init public void load(FMLInitializationEvent event) { proxy.registerRenderers(); GameRegistry.registerBlock(Controller, "Controller"); } My problem is: Controller can't be resolved to a variable. I have class called Controller where is the folllowing code: package logistics.logisticsblocks; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; public class Controller extends Block { public Controller(int par1) { super(par1, Material.rock); this.setCreativeTab(CreativeTabs.tabBlock); } /** * Returns the ID of the items to drop on destruction. */ } I really can't figure out why im getting this error , makes me confused , i know it has to be something really simple to fix it , but i just cant figure it out , im reasonably new to forge modding , and some things confuse me. I hope someone can help me out.
May 5, 201312 yr Also, it is rather unusual to name variables and fields with a capital letter first. You usually use CamelCase (uncapitalised) for things like that, e.g. controller, wineBarrel, potionatorItem etc. For the classes it's fine though.
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