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[1.14.4] custom / dynamic colormap


Megabaum

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Check out how vanilla does it in GrassColors, FoliageColors, and BiomeColors. Then use BlockColors#register in the client setup event ColorHandlerEvent.Block* to replace the vanilla block colors.

Edited by imacatlolol
* Corrected thanks to @diesieben07

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

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  • 2 years later...

In the default Textures, there is a folder colormap with a png file called foliage.

I want to know how I can use that custom Foliage. But I don't know which class to look at

On 2/29/2020 at 6:11 PM, imacatlolol said:

Check out how vanilla does it in GrassColors, FoliageColors, and BiomeColors. Then use BlockColors#register in the client setup event ColorHandlerEvent.Block* to replace the vanilla block colors.

These classes do not directly access any png files. Any Idea which class possibly does that?

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