Jump to content

Recommended Posts

Posted

I have seen some mods such as EE3, DayZ Mod, etc. using an OBJ importer to import OBJ models and use them instead of the normal techne models. My upcoming mod would really benefit from this and would like to create one. However, I do not know how to. Help.

Posted

minalien has a tutorial for just that but his site is down atm. check back at minalien.com later :)

If you guys dont get it.. then well ya.. try harder...

  • 1 year later...
Posted

Not sure how easy it is to understand by just looking at the code, but there is already a WavefrontObject class that handles the importing of obj files.  I could be wrong but I think you just extend that class, point it to your obj file and register the call with a renderer.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.