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I'm creating a mod called GlowTools, and I'm working on a machine. At the moment it works fine, except when it changes state from idle to active it throws some items out of itself into the World, and takes ghost blocks in their places. Any help will be much appreciated!

 

 

GitHub: https://github.com/ZL123/GlowTools

TileEntity: https://github.com/ZL123/GlowTools/blob/master/glowTools_common/glowTools/tileentity/TileEntityGsInfuser.java

More Details in GitHub Issue: https://github.com/ZL123/GlowTools/issues/2

Thanks...!

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