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[1.15.2] Items and blocks don't register correctly


SaltStation

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I wanted to try the DeferredRegister to register items and blocks, but I always get this error:

 

Quote

 Exception caught during firing event: Attempted to set registry name with existing registry name! New: opus:sulfureore Old: opus:sulfureore

 

 

RegistryHandler code :

Spoiler

	//Register
	private static final DeferredRegister<Item> ITEMS = new DeferredRegister<>(ForgeRegistries.ITEMS, MODID);
    private static final DeferredRegister<Block> BLOCKS = new DeferredRegister<>(ForgeRegistries.BLOCKS, MODID);


	//Register Blocks
	public static final RegistryObject<Block> SULFUREORE_BLOCK = BLOCKS.register("sulfureore",() -> new BasicOre().ore("sulfureore"));
	public static final RegistryObject<Block> CINNABARORE_BLOCK = BLOCKS.register("cinnabarore",() -> new BasicOre().ore("cinnabarore"));
	public static final RegistryObject<Block> SALTORE_BLOCK = BLOCKS.register("saltore",() -> new BasicOre().ore("saltore"));

	//Register Items
	public static final RegistryObject<Item> SULFUREORE_ITEM = ITEMS.register("sulfureore",() -> new ItemHelper().ItemfromBlock(new BasicOre().ore("sulfureore")));
	public static final RegistryObject<Item> CINNABARORE_ITEM = ITEMS.register("cinnabarore",() -> new ItemHelper().ItemfromBlock(new BasicOre().ore("cinnabarore")));
	public static final RegistryObject<Item> SALTORE_ITEM = ITEMS.register("saltore",() -> new ItemHelper().ItemfromBlock(new BasicOre().ore("saltore")));

	public static void registerall(){

		BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus());
		ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
    }

 

Main mod class:

Spoiler

public Opus() {
        // Register the setup method for modloading
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);

        RegistryHandler.registerall();

        // Register ourselves for server and other game events we are interested in
        MinecraftForge.EVENT_BUS.register(this);


}

 

 

There are blocks with the same name as items, but this should be fine shouldn't it?

How does this error happen and how would I fix it?

Thanks in advance!

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Do you set the registry name in your block's constructor?

Is there a reason your block's constructor doesn't match Block's constructor?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Because all three blocks are the same except in name I made the following class:

Spoiler

public class BasicOre {

    public static Block ore(String name){
        return new Block(Block.Properties.create(Material.ROCK)
                .lightValue(0)
                .hardnessAndResistance(3,15)
                .harvestLevel(1)
                .harvestTool(net.minecraftforge.common.ToolType.PICKAXE)).setRegistryName(name);
    }
}

 

 

Edited by SaltStation
spelling and wording
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Helpers like that are basically useless, just use the regular Block constructor in-line.

Also, is ItemHelper one of your classes? I can't seem to find it in Forge or Minecraft

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Share on other sites

That's terrible, don't use it

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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DeferredRegistry already automatically sets the registry name.

You are also setting It manually, resulting in:

Quote

Exception caught during firing event: Attempted to set registry name with existing registry name! New: opus:sulfureore Old: opus:sulfureore

 

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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Because you might as well just use new BlockItem directly and not auto-assign the item to Building Blocks

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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ASM: com.github.L_Ender.cataclysm.event.ServerEventHandler@1bbd60d8 onLivingUpdateEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         7: ASM: class io.github.edwinmindcraft.apoli.common.ApoliPowerEventHandler playerTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         8: ASM: class io.github.edwinmindcraft.apoli.common.ApoliEventHandler livingTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         9: net.minecraftforge.eventbus.EventBus$$Lambda$4374/0x00007f0098c72da0@1e30768c         10: ASM: class net.mcreator.borninchaosv.init.EntityAnimationFactory onEntityTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         11: ASM: squeek.appleskin.network.SyncHandler@29e380f7 onLivingTickEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         12: ASM: top.theillusivec4.curios.common.event.CuriosEventHandler@55b4416c tick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V java.lang.ArrayIndexOutOfBoundsException [07May2024 18:13:29.146] [Server thread/WARN] [net.minecraft.server.network.ServerConnectionListener/]: Failed to handle packet for /OMITTED IP net.minecraft.ReportedException: Ticking player     at net.minecraft.server.level.ServerPlayer.m_9240_(ServerPlayer.java:530) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.network.ServerGamePacketListenerImpl.m_9933_(ServerGamePacketListenerImpl.java:262) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.network.Connection.m_129483_(Connection.java:263) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.network.ServerConnectionListener.m_9721_(ServerConnectionListener.java:142) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_5703_(MinecraftServer.java:907) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.dedicated.DedicatedServer.m_5703_(DedicatedServer.java:283) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_5705_(MinecraftServer.java:814) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:661) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at java.lang.Thread.run(Thread.java:833) ~[?:?] Caused by: java.lang.ArrayIndexOutOfBoundsException Mod List: SecurityCraft v1.9.9.jar additional_lights-1.20.1-2.1.7.jar advancements_tracker_1.20.1-6.1.0.jar AI-Improvements-1.20-0.5.2.jar alexsdelight-1.5.jar alexsmobs-1.22.8.jar AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar amendments-1.20-1.1.26.jar appleskin-forge-mc1.20.1-2.5.1.jar Aquaculture-1.20.1-2.5.1.jar aquaculture_delight_1.0.0_forge_1.20.1.jar architectury-9.2.14-forge.jar Arda's Sculks 1.3.2 [FORGE] [1.20.1].jar artifacts-forge-9.5.3.jar async-locator-forge-1.20-1.3.0.jar athena-forge-1.20.1-3.1.2.jar AttributeFix-Forge-1.20.1-21.0.4.jar BadOptimizations-2.1.1.jar badpackets-forge-0.4.3.jar balm-forge-1.20.1-7.2.2.jar beautify-2.0.2.jar BetterAdvancements-1.20.1-0.3.2.162.jar bettercombat-forge-1.8.5+1.20.1.jar BetterF3-7.0.2-Forge-1.20.1.jar betterfarmerscombat-1.2-1.20.1.jar BetterThirdPerson-Forge-1.20-1.9.0.jar BiomesOPlenty-1.20.1-18.0.0.598.jar Bookshelf-Forge-1.20.1-20.1.10.jar born_in_chaos_[Forge]1.20.1_1.2.jar Bountiful-6.0.3+1.20.1-forge.jar caelus-forge-3.2.0+1.20.1.jar camera-forge-1.20.1-1.0.8.jar canary-mc1.20.1-0.3.3.jar chat_heads-0.10.32-forge-1.20.jar Chimes-v2.0.1-1.20.1.jar Chipped-forge-1.20.1-3.0.6.jar chunksending-1.20.1-2.8.jar Chunky-1.3.136.jar citadel-2.5.4-1.20.1.jar cloth-config-11.1.118-forge.jar Clumps-forge-1.20.1-12.0.0.3.jar cluttered-2.1-1.20.1.jar connectedglass-1.1.11-forge-mc1.20.1.jar Controlling-forge-1.20.1-12.0.2.jar corpse-forge-1.20.1-1.0.12.jar cosmeticarmorreworked-1.20.1-v1a.jar CreativeCore_FORGE_v2.11.27_mc1.20.1.jar creeperoverhaul-3.0.2-forge.jar Croptopia-1.20.1-FORGE-3.0.4.jar ctia-1.20.1-forge-2.0.9.jar cupboard-1.20.1-2.6.jar curios-forge-5.9.0+1.20.1.jar CustomPlayerModels-1.20-0.6.16c.jar darktimer-forge-1.20.1-1.0.9.jar dotbe-1.20.1-1.5.5.jar dummmmmmy-1.20-1.8.14.jar DungeonsArise-1.20.x-2.1.58-release.jar DungeonsAriseSevenSeas-1.20.x-1.0.2-forge.jar dye_depot-1.0.0-forge.jar dynamiclights-v1.7.1-mc1.17x-1.20x-mod.jar easy_mob_farm_1.20.1-7.1.0.jar elevatorid-1.20.1-lex-1.9.jar embeddium-0.3.17+mc1.20.1-all.jar embeddiumplus-1.20.1-v1.2.8.jar emotecraft-for-MC1.20.1-2.2.7-b.build.50-forge.jar EnchantmentDescriptions-Forge-1.20.1-17.0.14.jar EnderMail-1.20.1-1.2.9.jar endermanoverhaul-forge-1.20.1-1.0.4.jar endersdelight-1.20.1-1.0.3.jar entityculling-forge-1.6.2-mc1.20.1.jar EpheroLib-1.20.1-FORGE-1.2.0.jar fantasyfurniture-1.20.1-9.0.0.jar FarmersDelight-1.20.1-1.2.4.jar farmersutils-1.0.5-1.20.1.jar Fastload-Reforged-mc1.20.1-3.4.0.jar fastpaintings-1.20-1.2.5.jar ferritecore-6.0.1-forge.jar friendsandfoes-forge-mc1.20.1-2.0.10.jar ftb-essentials-forge-2001.2.2.jar ftb-library-forge-2001.2.1.jar fusion-1.1.1-forge-mc1.20.1.jar geckolib-forge-1.20.1-4.4.4.jar getittogetherdrops-forge-1.20-1.3.jar handcrafted-forge-1.20.1-3.0.6.jar IllagerInvasion-v8.0.5-1.20.1-Forge.jar illagersweararmor-1.20.1-1.3.4.jar ImmediatelyFast-Forge-1.2.13+1.20.4.jar immersive_melodies-0.1.0+1.20.1-forge.jar Incendium_1.20.4_v5.3.4.jar Item_Obliterator-FORGE-MC1.20.1-1.7.0.jar Jade-1.20.1-forge-11.8.0.jar jei-1.20.1-forge-15.3.0.4.jar journeymap-1.20.1-5.9.20-forge.jar Kambrik-6.1.1+1.20.1-forge.jar kotlinforforge-4.10.0-all.jar L_Enders_Cataclysm-1.99.2 -1.20.1.jar LeavesBeGone-v8.0.0-1.20.1-Forge.jar letmedespawn-forge-1.20.x-1.2.0.jar letsdo-addon-compat-forge-v1.4.1.jar letsdo-API-forge-1.2.9-forge.jar letsdo-bakery-forge-1.1.8.jar letsdo-beachparty-forge-1.1.4-1.jar letsdo-brewery-forge-1.1.6.jar letsdo-candlelight-forge-1.2.11.jar letsdo-herbalbrews-forge-1.0.6.jar letsdo-meadow-forge-1.3.8.jar letsdo-nethervinery-forge-1.2.10.jar letsdo-vinery-forge-1.4.15.jar lightmanscurrency-1.20.1-2.2.1.3b.jar lionfishapi-1.8.jar magicvibedecorations-HALLOWEEN 1.5.0 1.20.1 forge.jar make_bubbles_pop-0.2.0-forge-mc1.19.4+.jar memoryleakfix-forge-1.17+-1.1.5.jar MobLassos-v8.0.1-1.20.1-Forge.jar modelfix-1.15.jar moonlight-1.20-2.11.14-forge.jar morediscs-1.20.1-33-forge.jar MouseTweaks-forge-mc1.20-2.25.jar Necronomicon-Forge-1.4.2.jar nether-s-exoticism-1.20.1-1.2.7.jar nethersdelight-1.20.1-4.0.jar nomowanderer-1.20.1_1.6.4.jar oculus-mc1.20.1-1.7.0.jar origins-forge-1.20.1-1.10.0.7-all.jar origins-plus-plus-2.2-forge.jar Paraglider-forge-20.1.3.jar Patchouli-1.20.1-84-FORGE.jar Paxi-1.20-Forge-4.0.jar Pehkui-3.8.0+1.20.1-forge.jar player-animation-lib-forge-1.0.2-rc1+1.20.jar PlayerRevive_FORGE_v2.0.24_mc1.20.1.jar plushies-1.4.0-forge.jar polymorph-forge-0.49.3+1.20.1.jar projectvibrantjourneys-1.20.1-6.0.0.jar PuzzlesLib-v8.1.18-1.20.1-Forge.jar resourcefulconfig-forge-1.20.1-2.1.2.jar resourcefullib-forge-1.20.1-2.1.24.jar right-click-harvest-3.2.3+1.20.1-forge.jar rubidium-extra-0.5.4.3+mc1.20.1-build.121.jar Runelic-Forge-1.20.1-18.0.2.jar saturn-mc1.20.1-0.1.3.jar sawmill-1.20-1.3.13.jar scholar-1.20.1-1.0.0-forge.jar screenshot_viewer-1.2.1-forge-mc1.20.1.jar Searchables-forge-1.20.1-1.0.2.jar selfexpression-2.8 1.20.1.jar servercore-forge-1.5.1+1.20.1.jar ShulkerArmory_1.20.1_1.2.1_hotfix.jar simplehats-forge-1.20.1-0.2.4.jar simplevoicechat_broadcast-mc1.20.1-1.0.1.jar simplyswords-forge-1.55.0-1.20.1.jar smoothboot(reloaded)-mc1.20.1-0.0.4.jar Sniffer+-forge-1.20.1-0.3.0.jar sophisticatedbackpacks-1.20.1-3.20.5.1044.jar sophisticatedcore-1.20.1-0.6.21.609.jar sophisticatedstorage-1.20.1-0.10.21.793.jar spark-1.10.53-forge.jar stalwart-dungeons-1.20.1-1.2.8.jar starlight-1.1.2+forge.1cda73c.jar step-1.20.1-1.2.2.jar supermartijn642corelib-1.1.17-forge-mc1.20.1.jar supplementaries-1.20-2.8.10.jar temporalapi-1.5.0.jar TerraBlender-forge-1.20.1-3.0.1.4.jar Terralith_1.20.4_v2.4.11.jar toms_storage-1.20-1.6.6.jar torchmaster-20.1.6.jar trashslot-forge-1.20-15.1.0.jar treasuredistance-1.20-1.2.jar tru.e-ending-v1.1.0c.jar v_slab_compat-1.20-2.3.jar vintagedelight-0.0.12.jar vmp-fabric-mc1.20.1-0.2.0+beta.7.101-all.jar voicechat-forge-1.20.1-2.5.11.jar waystones-forge-1.20-14.1.3.jar WI-Zoom-1.5-MC1.20.1-Forge.jar worldedit-mod-7.2.15.jar wsopulence1.2.0_Forge_MC1.20.1-1.20.4.jar xlpackets-1.18.2-2.1.jar YungsApi-1.20-Forge-4.0.4.jar YungsBetterEndIsland-1.20-Forge-2.0.6.jar YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar YungsBetterStrongholds-1.20-Forge-4.0.3.jar
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