Posted March 31, 20205 yr Hello there, I would like to spawn my new working mob (working when summoned) instead of a Cow entity. I've seen on other posts that the best way to do that is to create a new entity at the spawning event of a cow, and to remove the old cow. I've tried this way (and some others) : @SubscribeEvent public static void onWorldJoin(final EntityJoinWorldEvent entityJoinWorldEvent) { Entity entity = entityJoinWorldEvent.getEntity(); if (entity instanceof CowEntity) { NewCowEntity newCow = e.create(entity.world); newCow.setPosition(entity.getPosition().getX(), entity.getPosition().getY(), entity.getPosition().getZ()); entity.remove(); } } It's not working at all, the original cow just disappears and the newCow never comes. I've tried to teleport to any entity of type new_co but no entity is found (the EntityType is found however). How could I repair this behaviour please . Edited March 31, 20205 yr by Orionss Added the version identifier
March 31, 20205 yr 1 minute ago, Orionss said: How could I repair this behaviour please . You need to call World::addEntity VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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