Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I want to create custom knockback. I have a method and it works in singleplayer. But it does not work in multiplayer. I put a print in the code and saw that not even the print were printed. So that must mean the event didnt fire at all. Its wierd though, since I have a linvingjumpevent in the same class and that event works perfectly fine in multiplayer. So I thought livingknockback would work too.

 

 

@SubscribeEvent

public void onKnockback(LivingKnockBackEvent e) {

 

System.out.println("test");

 

if (e.getEntity == mc.player) {

e.setStrength(kbStrength);

   }

}

 

Edited by Time

8 minutes ago, Time said:

if (e.getEntity == mc.player) {

I am assuming mc is Minecract.getInstance().

If that is the case, how would you expect it to work on a server? Minecraft is a client only class.

  • Author
5 hours ago, Ugdhar said:

Please show more of your code, a githup repo is preferred as it's easier to read, and can be cloned/build to help debugging. :)

 

Mostly wondering where you are registering your event handler. :)

github.com/TimeSwitcher/ValueModify

  • Author
5 hours ago, Alpvax said:

I am assuming mc is Minecract.getInstance().

If that is the case, how would you expect it to work on a server? Minecraft is a client only class.

Yes thats what mc is. But this mod is client side and the jump events builds on the same code that the knockback event. And that event works on server but not this event. full code: github.com/TimeSwitcher/ValueModify

  • Author
6 minutes ago, diesieben07 said:

You cannot change the knockback strength with a client-only mod.

So theres no way I could make it work? Maybe with some reflection?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.