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Posted

Hello,

I'm trying to make custom recipes for my "altar block". I also want to make it JEI compatible. As far as I know all the necessary classes are in place and I only need to add a few more methods to get everything working.

Right now I am stuck on the registerRecipes() method in my JEIPlugin class (the main class with the JEIPlugin annotation)... 

 

in the registerRecipes method I want to register all the recipes from my ALTAR_TYPE RecipeType. In the botania mod (where I copied a lot of the recipe code from) its done like this:

registry.addRecipes(Minecraft.getInstance().world.getRecipeManager().getRecipes(ModRecipeTypes.TYPE).values(), Category.UID);

However, this was coded in mc 1.14 (I think) and in 1.15.2 getRecipes(RecipeType) is a private method. There is also a public getRecipes which takes in the recipe type, the world and an inventory.

I dont know what inventory I need to give it or if that is even the correct method... Can anyone help me here?

This code may help you. 

 

https://github.com/CyberMonitor/IronFurnaces/tree/master/src/main/java/ironfurnaces/jei

@EventBusSubscriber(modid = Yabm.MODID, bus = EventBusSubscriber.Bus.MOD)
public final class ModEventSubscriber {

@SubscribeEvent
public static void onRegisterBlocks(RegistryEvent.Register<Block> event) {
	
	// Named Blocks
	event.getRegistry().registerAll(
		//BlockList.TUTORIAL_BLOCK
		BlockList.SHAPE_SLOPE,
		BlockList.SHAPE_WEDGE
  	}
  }

If i understand it it's the <Block> that says what it is suppose to register,  but i don't know what it would be for a Recipe   or a ModelLoader

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