Posted April 14, 20205 yr Is it possible to turn getDisplayName() into a string? I've tried using getDisplayName() .getUnformattedText().toString and nothing ends up happening. I want to use the displayname because it has more information than the name itself.
April 14, 20205 yr 2 hours ago, iimyst said: getDisplayName() .getUnformattedText().toString That should work. Please define “nothing ends up happening”. What does it return? What are you expecting it to return? Edited April 14, 20205 yr by DavidM Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
April 14, 20205 yr Author I want it to display the unformatted text. But whenever I test the string in my GUI it's only showing the formatted one from the server. For example, "B Lawsonwage" in blue formatting rather than just normal white. Edited April 14, 20205 yr by iimyst
April 14, 20205 yr Author public String test = thePlayer.getDisplayName().getUnformattedText().toString(); public void drawScreen(int mouseX, int mouseY, float partialTicks) { super.drawDefaultBackground(); if (Options.enabled == true) { this.mc.fontRendererObj.drawStringWithShadow(test, Options.minX + 4, Options.minY + Options.killspos + 2, textDec); //other stuff
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