poopoodice Posted April 15, 2020 Posted April 15, 2020 As title, is there a way to prevent player move stacks by using number keys? Here's what I've tried: @Override public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, PlayerEntity player) { return slotId == this.slot ? ItemStack.EMPTY : super.slotClick(slotId, dragType, clickTypeIn, player); } In container class this works well on normal transfer (drag and drop), but not working on the number keys. addSlot(new Slot(playerInv, x, 24 + x * 18, 165) { @Override public boolean canTakeStack(PlayerEntity playerIn) { return false; } @Override public boolean isItemValid(ItemStack stack) { return false; } }); Override these two methods from the Slot class doesn't help with that either. Any hints or something I did not noticed? Thanks. Quote
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