Jump to content

Recommended Posts

Posted (edited)

Hello there!

Ive created this custum Entity and everything is working fine, except that if i breed them, their offsprings allready have the same size as adult birds.

I looked around in vanilla code but cant find anything wich seems to be handling the size of baby animals.

One thing i tried is let the EntityModel extend AgeableModel, but still no luck.

 

help is much appreciated!

 

My code:

EntityModel

EntityRender

Entity Class

 

Kiwi birds.png

Edited by Lordloss
added version number
Posted
 @Override
    public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) {
        Body.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha);
    }

In here, you overrode the AgeableModel's render method which contains the info for scaling child models.

  • Thanks 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.