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Fields keep getting set to 0


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Hey, I'm working on a custom entity right now and for some reason, every fields I have added keep switching between 0 and their actual value. For example it has the field "temperature" and when sysouting the value I get this

This isn't only for temperature


Does anyone know why this happens? I don't set it anywhere, except in the "readFromNBT" method but afaik that is only called on world spawn? 

Edited by RobinCirex
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