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Featured Replies

Posted

Hello,

I have this question:

How can I get the item ID the player is holding in hand and save it into variable with sub-blocks (itemDmg)?

Whats the function for it and how to use it?

Maybe eg. code?

ย 

Best regards,

Ernio

1.7.10 is no longer supported by forge, you are on your own.

You can get the currently equipped item of the player by using

Minecraft.getMinecraft().thePlayer.getCurrentlyEquippedItem()

I believe. This will return an ItemStack, and you can do what you wish with that.

  • Author

I found it (yesterday) before your answer, but thanks anyway.

Everything works fine, but one thing - what does this returns when you have nothing in your hand?

private int ScrollID = 0;
public boolean onBlockActivated(World var1, int var2, int var3, int var4, EntityPlayer player, int var6, float var7, float var8, float var9)
{
	if (!player.isSneaking())
	{
		Item item = Minecraft.getMinecraft().thePlayer.getCurrentEquippedItem().getItem();
		if(item == Main.Plan) this.ScrollID = 11;
		player.openGui(Main.instance, this.ScrollID, var1, var2, var3, var4);
		this.ScrollID = 0;
		return true;
	}
	else
	{
		return false;
	}
}

When I rightclick with fist (empty hand) it crashes and says that ,,Item item = Minecraft.getMinecraft().thePlayer.getCurrentEquippedItem().getItem();" is a wrong call - NullPointer

Also note: When this.ScrollID = 0; GuiHandler calls null.

ย 

Thanks in advance,

Ernio

1.7.10 is no longer supported by forge, you are on your own.

1. Don't use the Minecraft class within methods which are called (also) serverside! THere's a player instance given in the onBlockActivated method parameters

2. check in your if statement if player.getCurrentEquippedItem() is not null

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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