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Posted (edited)

I'd like to animate my custom entity in another class separate from it's model's class. Can I do this with .java models or should I use .json or .obj models? How would I go about doing this? Here's the model's class on GitHub if it's needed.

Edited by Novârch

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted
15 minutes ago, Niprow said:

you can just animate it in the renderer

Don't think that'll work for what I'm trying to do, I want to change it's animation from common code.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted

I would make it so that I would somehow store what is to be rendered in the renderer and then control it with a boolean. I would then synchronize this boolean with SimpleImpl or whatever

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 I will make fun of you if you are not able to look into the (vanilla-) code.

Posted
18 minutes ago, Niprow said:

I would make it so that I would somehow store what is to be rendered in the renderer and then control it with a boolean. I would then synchronize this boolean with SimpleImpl or whatever

Just tested a mock up of a system like that, works perfectly, thank you!

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

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