Posted May 8, 20205 yr I wanted to modify the UnbreakingEnchantment#negateDamage method. If possible, no ASM. Can someone help me regarding this.
May 8, 20205 yr You can replace the registry value with your own implementation of UnbreakingEnchantment. Although depending on what you want to do, it might be better to listen for certain events (break block, etc) and check if the player has an unbreaking item in hand. Edited May 8, 20205 yr by DavidM Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
May 8, 20205 yr Author Well, I already know that. Manipulating the unbreaking enchantment gives many more opportunities that even other mods can be affected. Thanks for answering and have a good day.
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