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Featured Replies

Posted

hey guys,

Just wondering if

par1World.editingBlocks = false;
            return true;

has been changed?

 

If it has then what has it changed to?

 

Here is the full code:

package assassinhero.parallelworlds.common.blocks;

import java.util.Random;

import net.minecraft.block.BlockPortal;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.world.World;

public class BlockArcticitePortalBlock extends BlockPortal{

public BlockArcticitePortalBlock(int par1) {
	super(par1);

}

public void registerIcons(IconRegister par1iconregister){
	this.blockIcon = par1iconregister.registerIcon("ParallelWorlds:ArcticitePortal");
}

public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
 {

  }

public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4)
    {
        byte var5 = 0;
        byte var6 = 0;

        if (par1World.getBlockId(par2 - 1, par3, par4) == ParallelWorldsMain.Arcticite.blockID || par1World.getBlockId(par2 + 1, par3, par4) == ParallelWorldsMain.Arcticite.blockID)
        {
            var5 = 1;
        }

        if (par1World.getBlockId(par2, par3, par4 - 1) == ParallelWorldsMain.Arcticite.blockID || par1World.getBlockId(par2, par3, par4 + 1) == ParallelWorldsMain.Arcticite.blockID)
        {
            var6 = 1;
        }

        if (var5 == var6)
        {
            return false;
        }
        else
        {
            if (par1World.getBlockId(par2 - var5, par3, par4 - var6) == 0)
            {
                par2 -= var5;
                par4 -= var6;
            }

            int var7;
            int var8;

            for (var7 = -1; var7 <= 2; ++var7)
            {
                for (var8 = -1; var8 <= 3; ++var8)
                {
                    boolean var9 = var7 == -1 || var7 == 2 || var8 == -1 || var8 == 3;

                    if (var7 != -1 && var7 != 2 || var8 != -1 && var8 != 3)
                    {
                        int var10 = par1World.getBlockId(par2 + var5 * var7, par3 + var8, par4 + var6 * var7);

                        if (var9)
                        {
                            if (var10 != ParallelWorldsMain.Arcticite.blockID)
                            {
                                return false;
                            }
                        }
                        else if (var10 != 0 && var10 != Block.fire.blockID)
                        {
                            return false;
                        }
                    }
                }
            }

            par1World.editingBlocks = true;

            for (var7 = 0; var7 < 2; ++var7)
            {
                for (var8 = 0; var8 < 3; ++var8)
                {
                    par1World.setBlock(par2 + var5 * var7, par3 + var8, par4 + var6 * var7, this.blockID);
                }
            }

            par1World.editingBlocks = false;
            return true;
        }
    }

}

STOP CRUCIFYING NEW MODDERS!!!!

Those are not there anymore, not even in an other form / name. Just delete those lines.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

  • Author

Those are not there anymore, not even in an other form / name. Just delete those lines.

 

Alrighty Thanks :)

STOP CRUCIFYING NEW MODDERS!!!!

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