Jump to content

Recommended Posts

Posted (edited)

Hi, i would like to implement something like a sonar, in order to implement that i get the entities around the player and i apply to them the glowing effect, but i'm facing some problems.

  1. Glowing effect does not applies
  2. I cant figure out how let just 1 player see the glowing effect because is the server that has to apply the potion effects

 

Here is the code:

@SubscribeEvent
    public static void onSonarActivation(InputEvent.KeyInputEvent event) {
        if(event.getAction() == GLFW.GLFW_PRESS && event.getKey() == KEY_SONAR.getKey().getKeyCode()) {

            World world = Minecraft.getInstance().world;
            ClientPlayerEntity player = Minecraft.getInstance().player;

            if(
                    world != null && !world.isRemote
                    && player != null && player.getRidingEntity() != null && player.getRidingEntity() instanceof RidableDolphinEnitity
            ) {


                AxisAlignedBB box = new AxisAlignedBB(
                        player.getPosX() - 30,
                        player.getPosY() - 30,
                        player.getPosZ() - 30,
                        player.getPosX() + 30,
                        player.getPosX() + 30,
                        player.getPosX() + 30
                );
                List<LivingEntity> entities = new ArrayList<>();
                world.getEntitiesWithinAABBExcludingEntity(player, box).forEach(e -> {
                    if(e instanceof LivingEntity && !(e instanceof RidableDolphinEnitity))
                        entities.add((LivingEntity) e);
                });

                entities.forEach(e -> e.addPotionEffect(new EffectInstance(Effects.GLOWING, 100)));


            }
        }
    }

 

Edited by ArcaneDiver
Posted (edited)

Ok, but i need a potion like effect because i need that after a while it disappear. I think that the problem is that i haven't the server's world...

Edited by ArcaneDiver
Posted (edited)

I have created the packet but the effect still doesn't applies, but i got an idea what if i use setGlowing(true) then i start a thread that sleep for 10 sec then it calls setGlowing(false). Is it a good way?

Edited by ArcaneDiver
Posted

The main problem of the potion effect is that the effect can be seen by everyone instead a sonar like effect should be seen only by the player that has activate the effect.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Thanks, I've now installed a slightly newer version and the server is at least starting up now.
    • i have the same issue. Found 1 Create mod class dependency(ies) in createdeco-1.3.3-1.19.2.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Found 11 Create mod class dependency(ies) in createaddition-fabric+1.19.2-20230723a.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Detailed walkthrough of mods which rely on missing Create mod classes: Mod: createaddition-fabric+1.19.2-20230723a.jar Missing classes of create: com/simibubi/create/compat/jei/category/sequencedAssembly/JeiSequencedAssemblySubCategory com/simibubi/create/compat/recipeViewerCommon/SequencedAssemblySubCategoryType com/simibubi/create/compat/rei/CreateREI com/simibubi/create/compat/rei/EmptyBackground com/simibubi/create/compat/rei/ItemIcon com/simibubi/create/compat/rei/category/CreateRecipeCategory com/simibubi/create/compat/rei/category/WidgetUtil com/simibubi/create/compat/rei/category/animations/AnimatedBlazeBurner com/simibubi/create/compat/rei/category/animations/AnimatedKinetics com/simibubi/create/compat/rei/category/sequencedAssembly/ReiSequencedAssemblySubCategory com/simibubi/create/compat/rei/display/CreateDisplay Mod: createdeco-1.3.3-1.19.2.jar Missing classes of create: com/simibubi/create/content/kinetics/fan/SplashingRecipe
    • The crash points to moonlight lib - try other builds or make a test without this mod and the mods requiring it
    • Do you have shaders enabled? There is an issue with the mod simpleclouds - remove this mod or disable shaders, if enabled  
    • Maybe you need to create file in assets/<modid>/items/<itemname>.json with content like this:   { "model": { "type": "minecraft:model", "model": "modname:item/itemname" } }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.