Jump to content

Recommended Posts

Posted

Something I've been noticing and was hoping someone would find a workaround for it is all these conflicting IDs from all these mods, even with 4096 Block IDs available there is still too many IDs being double and triple(or more) used by several different mods.

 

The idea I have is thus: Mod IDs. A "Mod ID" is an ID given to a specific mod so that any Block or Item ID used by that mod are registered to that mod's ID value and therefore referenced through that value. Thus allowing mods to use any and all Block ID values without conflicting with other mods.

 

I do understand that what I'm suggesting may require an extensive overhaul of how Forge is written, and therefore am not afraid of this suggestion not taken too seriously. However, as a solution to a potential future dilemma (possibly even current?), I am making this suggestion to see where everyone's thoughts on the matter lies.

Posted

Won't ever be done, will require changes to be done on mojang's end.

Read the EAQ before posting! OR ELSE!

 

This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.

 

www.forgeessentials.com

 

Don't PM me, I don't check this account unless I have to.

Guest
This topic is now closed to further replies.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.