Posted May 15, 20205 yr So I'm pretty new to modding and, I've had this idea in the back of my mind but I don't know how I could create it. My intention was to randomly generate a number for each player to join that game, and that number alone would decide if a specific mob would attack them. So basically, upon joining a server your character is given a random number between 0-1, and if its below, say, 0.6, then if this mob sees you it attacks you, but if it's above that 0.6, then the mob is passive towards you. Any ideas on how to do this?
May 15, 20205 yr If you mean a custom mob, I think you will be able to use goals to decide and target the players with certain condition.
May 15, 20205 yr 1 minute ago, BigWordsScareMe said: My intention was to randomly generate a number for each player to join that game Capability, PlayerLoggedInEvent and World#rand. 3 minutes ago, BigWordsScareMe said: then if this mob sees you it attacks you Check the double you'll put in the capability in an event, maybe EntityEvent? It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".
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