Posted May 19, 20205 yr Hey guys! I made a custom surface builder but I don't know how to implement it into my custom biome. Could someone help me with putting my SurfaceBuilder to use in my biome. The GitHub page for my mod is https://github.com/Mine215/ProAether/tree/master/ My biome and surfaceBuilder are in world/biome. Edited May 19, 20205 yr by Mine215
May 19, 20205 yr You should share your project as a github repo, so people can see what you have so far, and give you pointers on how to proceed.
May 19, 20205 yr Author Ok sure! Sorry, this is my second post on any forum asking for help so I was not sure if I had to do that. I finished updating it. Edited May 19, 20205 yr by Mine215
May 19, 20205 yr Look at one of the vanilla biomes, they use the surface builder in the call to the super constructor. I found it by looking in the SurfaceBuilder class at the vanilla ones (MOUNTAIN, SWAMP, etc), then in my IDE I used "Open call heirarchy" on a couple of those, and it showed me where they were used. Hope this helps ya in the future
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