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Trying to add a new particle, and it does retrieve the texture, though when I try to add the particle it does not render.

 

Particle

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Registry

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LightSourceBlock

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Posted
  On 5/24/2020 at 4:27 AM, TheGreyGhost said:

Hi

What are the symptoms, specifically?

 

YOu might find this tutorial project useful, it has a working example of Particles (vanilla and custom)

https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe50_particle

 

-TGG

 

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I'm not really sure what the "symptoms" are, there aren't any errors, and looking at the particle sprite data, it does seem to find the correct texture file. Putting a print statement in the tick method of the particle shows that it does run, though nothing appears in-game. Perhaps the uv coordinates are incorrect, I'm not sure. Here's the sprite data: 

TextureAtlasSprite{name='radiantmagic:particle/light_particle', frameCount=1, x=224, y=96, height=16, width=16, u0=0.875, u1=0.9375, v0=0.375, v1=0.4375}

 

Posted

Rendering is difficult to debug because there are many different ways it can go wrong without any specific symptoms.  Taking baby steps is the best way to troubleshoot it, in my experience.

 

If you post your code on GitHub I can take a look if you like.

 

-TGG

 

 

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