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Texture and lang issues


gellegbs
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Im getting these errors and the files are in the correct folders. I rechecked my localization classes and item classes and not sure why this is happening.

 

 

2013-05-20 11:06:06 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/nopales/textures/items/nopales.png, but that file does not exist. Ignoring.

2013-05-20 11:06:03 [sEVERE] [nopales] The language resource /mods/nopales/lang/en_US.xml cannot be located on the classpath. This is a programming error.

 

here's my github repo path for this one: https://github.com/gellegbs/Nopales

 

 

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We need the code that calls those files.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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*****************************************Localization class***************************************
package com.gellegbs.nopales.lib;

public class Localizations {
   
    private static final String LANG_RESOURCE_LOCATION = "/mods/nopales/lang/";

      public static String[] localeFiles = { LANG_RESOURCE_LOCATION + "en_US.xml"};
}

****************************************************************************************
**********************************LocalizationHelper class************************

package com.gellegbs.nopales.core.helpers;

import cpw.mods.fml.common.registry.LanguageRegistry;

public class LocalizationHelper {

    /***
    * Simple test to determine if a specified file name represents a XML file
    * or not
    *
    * @param fileName
    *            String representing the file name of the file in question
    * @return True if the file name represents a XML file, false otherwise
    */
   public static boolean isXMLLanguageFile(String fileName) {

       return fileName.endsWith(".xml");
   }

   /***
    * Returns the locale from file name
    *
    * @param fileName
    *            String representing the file name of the file in question
    * @return String representation of the locale snipped from the file name
    */
   public static String getLocaleFromFileName(String fileName) {

       return fileName.substring(fileName.lastIndexOf('/') + 1, fileName.lastIndexOf('.'));
   }

   public static String getLocalizedString(String key) {

       return LanguageRegistry.instance().getStringLocalization(key);
   }
   
}
***************************************************************************************
*************************LocalizationHandler class***********************************************
package com.gellegbs.nopales.core.handlers;

import com.gellegbs.nopales.core.helpers.LocalizationHelper;
import com.gellegbs.nopales.lib.Localizations;

import cpw.mods.fml.common.registry.LanguageRegistry;

public class LocalizationHandler {
   
    /***
     * Loads in all the localization files from the Localizations library class
     */
    public static void loadLanguages() {

        // For every file specified in the Localization library class, load them into the Language Registry
        for (String localizationFile : Localizations.localeFiles) {
            LanguageRegistry.instance().loadLocalization(localizationFile, LocalizationHelper.getLocaleFromFileName(localizationFile), LocalizationHelper.isXMLLanguageFile(localizationFile));
        }
    }


}

*******************************************************************************
*************************ItemNopales class****************************
package com.gellegbs.nopales.items;

import com.gellegbs.nopales.Nopales;
import com.gellegbs.nopales.lib.Strings;



public class ItemNopales extends ItemName{
   
    public ItemNopales (int id){
        super(id);
        this.setCreativeTab(Nopales.TabNopales);
        this.setUnlocalizedName(Strings.NOPALES_NAME);}
   

}
**************************************************************

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ItemName class

 

 

package com.gellegbs.nopales.items;

import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.item.Item;

import com.gellegbs.nopales.lib.Reference;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class ItemName extends Item{

    public ItemName (int id){
        super(id);}
    
    
    @SideOnly(Side.CLIENT)
    @Override
    public void registerIcons(IconRegister register){
        itemIcon = register.registerIcon(Reference.MOD_ID + ":" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".")+1));
            }
}

 

 

 

Also the creative tab name is not rendering properly I'm getting "itemGroup.Nopales" as a name on the creative tab gui instead of "nopales"

 

here's the xml file for that:

 

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd">
<properties version="1.0">
<comment>English (en_US) Localization File</comment>
<entry key="item.Nopales.name">Nopales</entry>
<entry key="itemGroup.Nopales">Nopales</entry>
</properties> 

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Ok, here's your issue.

 

You are storing your textures in

 

src/minecraft/resource/textures/items

 

But the icon register looks for it in

 

src/minecraft/mods/textures/items

 

Read the error.  "TextureManager.createTexture called for file mods/nopales/textures/items/nopales.png, but that file does not exist. "

 

As for the creative tab name: no shit.  Your unlocalized name is itemGroup.Nopales, and it hasn't been localized (likely because minecraft can't find your localization file).

 

As to that issue, I have no idea

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Thank you, i reorganized my workspace recently so the whole process has been a headache.

 

You're welcome.

I just find it absurd that every texture-not-loading issue comes down to people not-reading the documentation, tutorials, and prior threads related to their issue.

 

I have single-handedly solved this issue successfully for over 14 different people in the last two weeks.  That's about one a day.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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