Posted June 9, 20205 yr I am currently experimenting with capabilities and don't know if getting my capability this way: // PARTY_CAP is my Capability<T> object. player.getCapability(PartyProvider.PARTY_CAP).orElse(PartyProvider.PARTY_CAP.getDefaultInstance()); is correct, or if it's not intended to be get that way.
June 9, 20205 yr Depends on what you want to do with it. But no, this probably won't do what you really want. If the player doesn't have the capability, you're going to get a blank one, make some changes to it, then toss it in the garbage. It is better to use ifPresent, which takes in a lambda operator. But in general: Capability cap = player.GetCapability(...).orElse(null); if(cap != null) { //do stuff } is the same as player.GetCapability(...).ifPresent(cap -> { //do stuff }); Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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