dagobertdu94 Posted June 11, 2020 Share Posted June 11, 2020 In earlier versions I could detect a server connection on client with the ClientConnectionToServerEvent, but I can't find it anymore. Is there any replacement I can use to detect a server connection and disconnection on client? Thanks for any help! Quote Link to comment Share on other sites More sharing options...
Novârch Posted June 11, 2020 Share Posted June 11, 2020 29 minutes ago, dagobertdu94 said: Is there any replacement I can use to detect a server connection and disconnection on client? ClientPlayerNetworkEvent#LoggedInEvent Quote It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support". Link to comment Share on other sites More sharing options...
dagobertdu94 Posted June 11, 2020 Author Share Posted June 11, 2020 Thanks, but now I need to resolve some problems with my external lib. Quote Link to comment Share on other sites More sharing options...
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