Posted June 14, 20205 yr The title says it all. I want to make a mod that makes the blocks quite slippery. I would want to make it like this. Thanks Edited June 14, 20205 yr by ItzLubbin
June 14, 20205 yr Since this would apply to all entities with all blocks, instead of working on the block I’d say subscribe to LivingUpdateEvent and check if the entity is on the ground, if it is then apply ice movement to it (refer to vanilla code regarding ice physics). Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
June 14, 20205 yr Author I'm quite new to modding and it seems that either I'm quite bad at finding documentations and help or it is quite hard to find but could you explain it a bit more in depth please. Thank you. The picture below is how far I have gotten.
June 14, 20205 yr Look at how vanilla handles ice physics, it's all there, Edited June 14, 20205 yr by Novârch It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".
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