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Posted

Hi. I create Blender model, But I don't understand why it's hollow?

dsa.thumb.png.aa9401c2d0c6e1fc97eccbcf1e64f1ad.png

And JSON is:

{
	"parent": "forge:block/default",
  	"loader": "forge:obj",
  	"model": "farmcraft:models/block/boiling.obj",
  	"flip-v": true,
  	"transform": { "scale": [0.375, 0.375, 0.375], "translation": [0.4, -0.5, 0.4] } 
}

This problem occurs when they start to change model in modeling tab in blender. And if I add a normal cube without changes so it works.

Posted
9 hours ago, TheGreyGhost said:

Hi

Probably - some of your face normals are pointing the wrong way.  Use blender to automatically recalculate them so that your faces are pointing outwards, not inwards.

 

Cheers

TGG

I try recalculate outside (Mesh -> Normals -> Recalculate outside) but not work. I also tried to recalculate inside and set from faces but nothing worked.

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