Jump to content

can someone explain what happened


Bozmund

Recommended Posts

someone needs to help me with this

 

 

---- Minecraft Crash Report ----
// There are four lights!

Time: 21.06.20. 01:18
Description: Initializing game

java.lang.NullPointerException: Initializing game
    at net.minecraft.item.ItemStack.func_111283_C(ItemStack.java:802) ~[?:?] {re:classloading,xf:fml:charm:ItemStack,xf:fml:quark:add-spacing-for-stack}
    at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:600) ~[?:?] {re:classloading,xf:fml:charm:ItemStack,xf:fml:quark:add-spacing-for-stack}
    at net.minecraft.client.Minecraft.lambda$populateSearchTreeManager$8(Minecraft.java:582) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft$$Lambda$7353/1458829786.apply(Unknown Source) ~[?:?] {}
    at net.minecraft.client.util.SearchTree.func_194042_b(SourceFile:36) ~[?:?] {re:classloading}
    at net.minecraft.client.util.SearchTreeReloadable.func_217872_a(SourceFile:48) ~[?:?] {re:classloading}
    at net.minecraft.client.Minecraft.lambda$populateSearchTreeManager$11(Minecraft.java:600) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft$$Lambda$7371/1407929774.accept(Unknown Source) ~[?:?] {}
    at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_51] {}
    at net.minecraft.client.Minecraft.func_193986_ar(Minecraft.java:599) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:434) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(SourceFile:166) [?:?] {re:classloading}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}
    at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.15.2-31.2.8.jar:31.2] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$426/1019416046.call(Unknown Source) [forge-1.15.2-31.2.8.jar:31.2] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.1.0.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.1.0.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.1.0.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.1.0.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.1.0.jar:?] {}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at net.minecraft.item.ItemStack.func_111283_C(ItemStack.java:802)
    at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:600)
    at net.minecraft.client.Minecraft.lambda$populateSearchTreeManager$8(Minecraft.java:582)
    at net.minecraft.client.Minecraft$$Lambda$7353/1458829786.apply(Unknown Source)
    at net.minecraft.client.util.SearchTree.func_194042_b(SourceFile:36)
    at net.minecraft.client.util.SearchTreeReloadable.func_217872_a(SourceFile:48)
    at net.minecraft.client.Minecraft.lambda$populateSearchTreeManager$11(Minecraft.java:600)
    at net.minecraft.client.Minecraft$$Lambda$7371/1407929774.accept(Unknown Source)
    at java.lang.Iterable.forEach(Iterable.java:75)
    at net.minecraft.client.Minecraft.func_193986_ar(Minecraft.java:599)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:434)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(SourceFile:166)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51)
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$426/1019416046.call(Unknown Source)
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37)
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54)
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72)
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:81)
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:65)

-- System Details --
Details:
    Minecraft Version: 1.15.2
    Minecraft Version ID: 1.15.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1740607928 bytes (1659 MB) / 3154116608 bytes (3008 MB) up to 3154116608 bytes (3008 MB)
    CPUs: 4
    JVM Flags: 10 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Xmx3000m
    ModLauncher: 5.1.0+69+master.79f13f7
    ModLauncher launch target: fmlclient
    ModLauncher naming: srg
    ModLauncher services: 
        /eventbus-2.2.0-service.jar eventbus PLUGINSERVICE 
        /forge-1.15.2-31.2.8.jar object_holder_definalize PLUGINSERVICE 
        /forge-1.15.2-31.2.8.jar runtime_enum_extender PLUGINSERVICE 
        /accesstransformers-2.1.1-shadowed.jar accesstransformer PLUGINSERVICE 
        /forge-1.15.2-31.2.8.jar capability_inject_definalize PLUGINSERVICE 
        /forge-1.15.2-31.2.8.jar runtimedistcleaner PLUGINSERVICE 
        /preview_OptiFine_1.15.2_HD_U_G1_pre18.jar OptiFine TRANSFORMATIONSERVICE 
        /forge-1.15.2-31.2.8.jar fml TRANSFORMATIONSERVICE 
    FML: 31.2
    Forge: net.minecraftforge:31.2.8
    FML Language Providers: 
        [email protected]
        minecraft@1
        [email protected]
    Mod List: 
        QuarkOddities-1.15.2.jar Quark Oddities {[email protected] COMMON_SETUP}
        inventorysorter-1.15.2-17.0.0.jar Simple Inventory Sorter {[email protected] COMMON_SETUP}
        JACM-1.1-1.15.2.jar Just Another Compass Mod {[email protected] COMMON_SETUP}
        berry_good-2.0.0.jar Berry Good {[email protected] COMMON_SETUP}
        giantspawn_1.15-2.1.jar Giant Spawn {[email protected] COMMON_SETUP}
        jei-1.15.2-6.0.0.2.jar Just Enough Items {[email protected] COMMON_SETUP}
        Abnormals-Core-1.15.2-v1.0.5.jar Abnormals Core {[email protected] COMMON_SETUP}
        Bamboo-Blocks-1.15.2-v1.4.0.jar Bamboo Blocks {[email protected] COMMON_SETUP}
        Buzzier-Bees-1.15.2-1.5.1.jar Buzzier Bees {[email protected] COMMON_SETUP}
        goblintraders-1.2.0-1.15.2.jar Goblin Traders {[email protected] COMMON_SETUP}
        kingvillager-1.3.jar The King of the villagers {[email protected] COMMON_SETUP}
        Upgrade-Aquatic-1.15.2-v1.6.1.jar Upgrade Aquatic {[email protected] COMMON_SETUP}
        strawgolem-1.5.jar Straw Golem {[email protected] COMMON_SETUP}
        Bloomful-1.15.2-v1.4.0.jar Bloomful {bloomful@NONE COMMON_SETUP}
        Vulcanite-2.1.1-mc1.15.2.jar Vulcanite {[email protected] COMMON_SETUP}
        RingsOfAscension-1.15.2-1.5.jar Rings of Ascension {[email protected] COMMON_SETUP}
        extraboats-1.3.6-1.15.2.jar Extra Boats {[email protected] COMMON_SETUP}
        BetterCaves-1.15.2-1.0.jar YUNG's Better Caves {[email protected] COMMON_SETUP}
        Waystones_1.15.2-6.0.1.jar Waystones {[email protected] COMMON_SETUP}
        SirenModV3Snapshot3_1.15.2_support.jar SirenModRemastered2 {[email protected] COMMON_SETUP}
        XaerosWorldMap_1.5.5_Forge_1.15.2.jar Xaero's World Map {[email protected] COMMON_SETUP}
        OresAboveDiamonds+1.15.2+v4.1.jar Ores Above Diamonds {[email protected] COMMON_SETUP}
        [1.15.2+Minepix+Reborn.jar Minepix Reborn By Wolferus__ {[email protected] COMMON_SETUP}
        Placebo-1.15.2-3.0.2.jar Placebo {[email protected] COMMON_SETUP}
        NaturesCompass-1.15.1-1.8.3.jar Nature's Compass {[email protected] COMMON_SETUP}
        SereneSeasons-1.15.1-3.0.0.44-universal.jar Serene Seasons {[email protected] COMMON_SETUP}
        VanillaTweaks-1.15.2.1.5.17.jar VanillaTweaks {[email protected] COMMON_SETUP}
        PyramidPlunder-1.15.2-1.1.jar Pyramid Plunder {[email protected] COMMON_SETUP}
        MutantBeasts-1.15.2-1.0.7.jar Mutant Beasts {[email protected] COMMON_SETUP}
        Bookshelf-1.15.2-5.6.40.jar Bookshelf {[email protected] COMMON_SETUP}
        BotanyPots-1.15.2-2.0.14.jar BotanyPots {[email protected] COMMON_SETUP}
        The-Endergetic-Expansion-1.15.2-v1.3.1.jar The Endergetic Expansion {[email protected] COMMON_SETUP}
        EnhancedVanilla_Snapshot_20w23a-Forge-1.15.2.31.2.0.jar Enhanced Vanilla {enhancedvanilla@Snapshot 20w23a COMMON_SETUP}
        venture-1.0.0-1.15.2.jar Venture {[email protected] COMMON_SETUP}
        VTweaks-1.15.2-3.1.6.jar V-Tweaks {[email protected] COMMON_SETUP}
        dynamic_world-1.15.2-0.3.2.0.jar Dynamic World {[email protected] COMMON_SETUP}
        magicmirror-1.0.4.5.jar Magic Mirrors {[email protected] COMMON_SETUP}
        endercompass-2.0.jar Ender Compass {[email protected] COMMON_SETUP}
        Swamp-Expansion-1.15.2-v1.7.1.jar Swamp Expansion {swampexpansion@NONE COMMON_SETUP}
        forge-1.15.2-31.2.8-universal.jar Forge {[email protected] COMMON_SETUP}
        ruins-1.15.1.3.jar Ruins {[email protected] COMMON_SETUP}
        respawnablepets-1.1.3.jar Respawnable Pets {[email protected] COMMON_SETUP}
        structure-gel-api-1.15.2-1.0.0.jar Structure Gel API {[email protected] COMMON_SETUP}
        RottenCreatures-1.15.2-0.9.7.jar Rotten Creatures {[email protected] COMMON_SETUP}
        forge-1.15.2-31.2.8-client.jar Minecraft {[email protected] COMMON_SETUP}
        repurposedstructures-1.15.2-1.7.2.jar Repurposed Structures {[email protected] COMMON_SETUP}
        GreaterEye-1.15.2-1.0.14.jar GreaterEye {[email protected] COMMON_SETUP}
        Carbonado-2.0.6-mc1.15.2.jar Carbonado {[email protected] COMMON_SETUP}
        uniquedungeons-1.1.1-universal.jar Unique Dungeons {[email protected] COMMON_SETUP}
        compactores-1.15.2-2.1.2.jar Compact Ores {[email protected] COMMON_SETUP}
        SilentLib-1.15.2-4.6.0+48.jar Silent Lib {[email protected]+48 COMMON_SETUP}
        valhelsia_structures-15.0.3a.jar Valhelsia Structures {[email protected] COMMON_SETUP}
        StructureCompass-1.15-1.2.jar Structure Compass Mod {[email protected] COMMON_SETUP}
        dungeons-plus-1.15.2-1.0.0.jar Dungeons Plus {[email protected] COMMON_SETUP}
        rare-ice-0.1.6.jar Rare Ice {[email protected] COMMON_SETUP}
        towers_of_the_wild-1.15.2-1.1.0.jar Towers Of the Wild {[email protected] COMMON_SETUP}
        usefultools-0.2.2.jar Useful Tools {[email protected] COMMON_SETUP}
        Atmospheric-1.15.2-1.4.0.jar Atmospheric {[email protected] COMMON_SETUP}
        Bountiful-1.15.2-3.1.1.jar Bountiful {[email protected] COMMON_SETUP}
        MiscAdditions-1.2.3.jar Misc Additions {[email protected] COMMON_SETUP}
        curios-FORGE-1.15.2-2.0.2.4.jar Curios API {[email protected] COMMON_SETUP}
        Savage-and-Ravage-1.15.2-v1.1.2.jar Savage & Ravage {[email protected] COMMON_SETUP}
        Mantle-1.15.2-1.5.15.jar Mantle {[email protected] COMMON_SETUP}
        Inspirations-1.15.2-1.1.0.jar Inspirations {[email protected] COMMON_SETUP}
        gravestone-1.17.2.jar Gravestone Mod {[email protected] COMMON_SETUP}
        collective-1.15.2-1.27.jar Collective {[email protected] COMMON_SETUP}
        autumnity-1.3.1-1.15.2.jar Autumnity {[email protected] COMMON_SETUP}
        AutoRegLib-1.5-40.jar AutoRegLib {[email protected] COMMON_SETUP}
        Quark-r2.1-243.jar Quark {[email protected] COMMON_SETUP}
        SullysMod-V0.6.jar Sully's Mod {sullys_mod@FIRST RELEASE V0.3 COMMON_SETUP}
        OreExcavation-1.7.151.jar Ore Excavation {oreexcavation@NONE COMMON_SETUP}
        EndReborn+[0.5.7]+-+1.15.2.jar End: Reborn {[email protected]
 COMMON_SETUP}
        libnonymous-1.15.2-1.1.1.5.jar Libnonymous {[email protected] COMMON_SETUP}
        BonsaiTrees-2.1.2.6.jar Bonsai Trees 2 {[email protected] COMMON_SETUP}
        simplytea-1.15.2-2.2.1.jar Simply Tea {[email protected] COMMON_SETUP}
        hunterillager-1.15.2-0.7.1.jar HunterIllager {[email protected] COMMON_SETUP}
        earthsanimals-1.15.2-0.0.5-beta.jar Earths Animals {[email protected] COMMON_SETUP}
        Aquaculture-1.15.2-2.0.14.jar Aquaculture 2 {[email protected] COMMON_SETUP}
        Charm-1.15.2-1.5.9.jar Charm {[email protected] COMMON_SETUP}
        Strange-1.15.2-1.0.0-beta.5.hotfix1.jar Strange {[email protected] COMMON_SETUP}
        Covalent-1.15.2-1.0.0.jar Covalent {[email protected] COMMON_SETUP}
        incubation-1.0.4-1.15.2.jar Incubation {[email protected] COMMON_SETUP}
        Skizzik-4.1.jar Skizzik {[email protected] COMMON_SETUP}
        FastLeafDecay-v20.jar FastLeafDecay {fastleafdecay@v20 COMMON_SETUP}
        Disenchanting-forge_1.15.2-1.5.0.jar Disenchanting {[email protected] COMMON_SETUP}
        healingcf_1.15-1.7.jar Healing Campfire {[email protected] COMMON_SETUP}
        Cyclic-1.15.2-0.4.1.jar Cyclic {[email protected] COMMON_SETUP}
        farlanders-1.15.2-1.2.1.jar The Farlanders {[email protected] COMMON_SETUP}
    Pulsar/inspirations loaded Pulses: 
        - InspirationsShared (Enabled/Forced)
        - InspirationsBuilding (Enabled/Not Forced)
        - InspirationsUtility (Enabled/Not Forced)
        - InspirationsTools (Enabled/Not Forced)
        - InspirationsTweaks (Enabled/Not Forced)

    Launched Version: 1.15.2-forge-31.2.8
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: Intel(R) HD Graphics 620 GL version 4.5.0 - Build 24.20.100.6286, Intel
    GL Caps: Using framebuffer using OpenGL 3.0
    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'forge'
    Type: Client (map_client.txt)
    CPU: 4x Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
    OptiFine Version: OptiFine_1.15.2_HD_U_G1_pre18
    OptiFine Build: 20200519-182630
    Render Distance Chunks: 8
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.5.0 - Build 24.20.100.6286
    OpenGlRenderer: Intel(R) HD Graphics 620
    OpenGlVendor: Intel
    CpuCount: 4

Link to comment
Share on other sites

I'm going to say try removing charm and quark one at a time, as they both directly mess with the ItemStack code

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Link to comment
Share on other sites

So i tried removing charm and it worked but there were no crashes before i installed like 15-20 more mods(by that i mean charm and quark worked normaly together)

can i somehow change something in their configs or anything that could make mc not crash and not have me remove charm?

 

Link to comment
Share on other sites

21 minutes ago, Bozmund said:

can i somehow change something in their configs or anything that could make mc not crash and not have me remove charm?

Unlikely.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Link to comment
Share on other sites

As the issue has coremods involved I can't even say what one of them is doing wrong

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.