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Posted

I'm trying to load an OBJ model within my entity renderer using an IBakedModel. When I call ModelLoaderRegistry.getModel it requires resourcelocation, JsonDeserializationContext, and JsonObject. I'm confused as to what the last two parameters are for and how to use them. I am just trying to point to my OBJ model file location, so why are other parameters needed? 

Howdy

The model loader parses a json file into a model.The last two parameters are required to supply the json information.

 

The easiest way is to let forge load the model for you by using it as a block model with a "dummy" parameter; for example see this working example

https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe21_tileentityrenderer

https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/java/minecraftbyexample/mbe21_tileentityrenderer/RenderWavefrontObj.java

https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/resources/assets/minecraftbyexample/blockstates/mbe21_ter_block_registry_name.json

 

-TGG

 

 

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