Posted July 5, 20205 yr Hi, i have an issue with a keybind, when i use myKey.isPressed always returns true(works like isKeyDown), when should "Returns true on the initial key press" My "KeyHandler" class: public class KeyHandler { private static final String CATEGORY = "mod-test"; public static KeyBinding test; public KeyHandler() { test = new KeyBinding("", GLFW.GLFW_KEY_H, CATEGORY); ClientRegistry.registerKeyBinding(test); } @SubscribeEvent public void keyEvent(InputEvent.KeyInputEvent event) { if(mc.isGameFocused()) { if(test.isPressed()) { System.out.println("test"); } } } } Main class: @Mod("dpz") @Mod.EventBusSubscriber(modid = Main.MODID) public class Main { public static final String MODID = "dpz"; public static final String NAME = "testmod"; public static final String VERSION = "1.0"; public static Minecraft mc; public Main() { MinecraftForge.EVENT_BUS.register(this); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); } private void setup(FMLCommonSetupEvent event) { mc = Minecraft.getInstance(); } private void doClientStuff(FMLClientSetupEvent event) { MinecraftForge.EVENT_BUS.register(new KeyHandler()); } } Forge version: 31.1.0
July 5, 20205 yr Author 24 minutes ago, diesieben07 said: KeyInputEvent is for raw keyboard input, not KeyBindings. Use ClientTickEvent (make sure to check event.phase). End phase? i tried but didn't work.
July 5, 20205 yr Author public class KeyHandler { private static final String CATEGORY = "mod-test"; public static KeyBinding test; public KeyHandler() { test = new KeyBinding("", GLFW.GLFW_KEY_H, CATEGORY); ClientRegistry.registerKeyBinding(test); } @SubscribeEvent public void keyEvent(ClientTickEvent event) { if(event.phase.equals(Phase.END) && mc.isGameFocused()) { if(test.isPressed()) { System.out.println("test"); } } } }
July 5, 20205 yr Author 8 minutes ago, diesieben07 said: That should work fine. But it doesn't and idk why..
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