Posted July 6, 20205 yr Hello, how can I write VoxelShape inside TileEntity-CompoundNBT tag? Or if its not possible or not-effective, how do I fire event when Client player connects to the server?
July 7, 20205 yr I'm confused because there are three questions I could ask: Are you changing the shape of your block? Are you trying to write to a tile entity? Are you trying to sync a tile entity to the client?
July 7, 20205 yr You may need to write it yourself (such as storing them in intarrays...etc) and PlayerLoggedInEvent
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