Jump to content

Recommended Posts

Posted

I'm not very good with nbt tags, so can someone tell me what I'm doing wrong. I'm trying to make my tile entity to store some values a liquid stack and an ItemStack. For testing reasons, I've omitted the liquidstack and itemstack.

Here's the nbt stuff

 

@Override

public void readFromNBT(NBTTagCompound data)

    {

        super.readFromNBT(data);

        this.setType(data.getString("Type"), data.getInteger("Radius"), data.getInteger("Capacity"));

    }

 

@Override

public void writeToNBT(NBTTagCompound data) {

super.writeToNBT(data);

data.setDouble("energy", this.energy);

 

 

data.setString("Type", this.type.getType());

data.setInteger("Radius", this.type.getRange());

data.setInteger("Capacity", this.type.getCapacity());

}

 

Posted

It's just not saving or loading, no error.

 

It's because of a client-server disparity.

 

You need to send a datapacket to all players with the information.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Try adding something like this in your write to NBT data and wherever else you try to set NBT.

if (stack.stackTagCompound == null)
{
stack.setTagCompound(new NBTTagCompound());

//insert NBT set thingies here
}

 

I know I had trouble whenever the stackTagCompound equaled null and I tried to read it the game would crash. I'm not sure if that's your problem, but it's worth a shot.

Posted
game would crash

 

He is not having that problem and I know it is an unhelpful suggestion as the problem he is actually having I've dealt with before.  The client can't load the data values from the save (because it's a client) but the server isn't sending the info because he hasn't told it to.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

So how exactly would you tell the server to send the info?

"Thinking that coding is the nerdy IT guy at work rebooting your computer is like thinking that music is what happens when the piano tuner comes round." - Ed Rex

Posted

it's even simpler than that, in my code i just do this:

@Override
public void onDataPacket(INetworkManager net, Packet132TileEntityData pkt)
{
	NBTTagCompound tag = pkt.customParam1;
	this.readFromNBT(tag);
}

@Override
public Packet getDescriptionPacket()
{
	NBTTagCompound tag = new NBTTagCompound();
	this.writeToNBT(tag);
	return new Packet132TileEntityData(xCoord, yCoord, zCoord, 0, tag);
}

 

just put that into your TileEntity class, this gets called every time the block is marked for an update and automatically passes it from the server to the client.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • been getting this error and followed the old tick loop post however i cant figure out what file to delete Description: Exception in server tick loop java.lang.NullPointerException: Cannot invoke "net.minecraft.world.level.LevelAccessor.m_7654_()" because the return value of "net.minecraftforge.event.level.LevelEvent$Unload.getLevel()" is null     at com.lion.graveyard.platform.forge.HordeSpawner.onWorldUnload(HordeSpawner.java:41) ~[The_Graveyard_3.1_(FORGE)_for_1.20.1.jar%23196!/:?] {re:classloading}     at com.lion.graveyard.platform.forge.__HordeSpawner_onWorldUnload_Unload.invoke(.dynamic) ~[The_Graveyard_3.1_(FORGE)_for_1.20.1.jar%23196!/:?] {re:classloading,pl:eventbus:B}     at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.mehvahdjukaar.moonlight.api.platform.forge.PlatHelperImpl.invokeLevelUnload(PlatHelperImpl.java:279) ~[moonlight-1.20-2.13.66-forge.jar%23185!/:?] {re:classloading}     at net.mehvahdjukaar.moonlight.api.platform.PlatHelper.invokeLevelUnload(PlatHelper.java) ~[moonlight-1.20-2.13.66-forge.jar%23185!/:?] {re:mixin,re:classloading}     at net.mehvahdjukaar.moonlight.core.misc.FakeLevelManager.invalidate(FakeLevelManager.java:29) ~[moonlight-1.20-2.13.66-forge.jar%23185!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.utils.fake_level.BlockTestLevel.invalidate(BlockTestLevel.java:34) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.block.faucet.FaucetBehaviorsManager.onReloadWithLevel(FaucetBehaviorsManager.java:129) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.events.ServerEvents.onServerStart(ServerEvents.java:160) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:mixin,re:classloading}     at net.mehvahdjukaar.supplementaries.common.events.forge.ServerEventsForge.onServerStart(ServerEventsForge.java:119) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.events.forge.__ServerEventsForge_onServerStart_ServerStartedEvent.invoke(.dynamic) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading,pl:eventbus:B}     at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.server.ServerLifecycleHooks.handleServerStarted(ServerLifecycleHooks.java:115) ~[forge-1.20.1-47.3.29-universal.jar%23212!/:?] {re:classloading}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:638) ~[server-1.20.1-20230612.114412-srg.jar%23207!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:unionlib.mixins.json:MinecraftServerMixin,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23207!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:unionlib.mixins.json:MinecraftServerMixin,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:A}     at java.lang.Thread.run(Thread.java:833) ~[?:?] {}  
    • Online forums in general seem to be declining in popularity imo. There’s still value here for certain types of content, such as written tutorials and blog posts which would otherwise get lost in the chat history fairly quickly on Discord. Also for those that prefer the forums format ofc. But for faster support related topics, I agree that the Discord is probably your best bet at the moment. The speed of responses is also down to the ratio of volunteers - the player support forum still seems pretty active, but the coding ones much less so. Once you’re feeling more confident in your modding skills, be the change you want to see
    • try the same link, i swapped logs after sitting in the world for a few minutes then leaving. Lmk if it keeps happening then ill just send a video of the live log on modrinth
    • It is an issue with chimes
  • Topics

  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.