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How to change vanilla mobs drops


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Hey guys, I'm starting to learn Minecraft modding. Can you tell me why the pig keeps dropping just 1 diamons? It doesn't make sense


import net.minecraft.item.Items;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.event.entity.living.LivingDropsEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import java.util.Random;

@Mod.EventBusSubscriber(modid = tutorialmod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class entities {

    public static void pigsDroppingDiam(LivingDropsEvent event) {
        if (!(event.getEntity() instanceof PigEntity)) {

        int diam = new Random().nextInt(3)+1;
        float diam1 = Float.parseFloat(String.valueOf(diam));

        if (!event.getEntity().world.isRemote) {
            event.getEntityLiving().entityDropItem(new ItemStack(Items.DIAMOND), diam1);




package mod.stardev.mod1;

import net.minecraftforge.fml.common.Mod;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

public final class tutorialmod {
    public static final String MODID = "tutorialmod";

    public static final Logger LOGGER = LogManager.getLogger(MODID);

    public tutorialmod() {
        LOGGER.debug("Hello from TutorialMod.");
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Specifically, you should want to use the Global Loot Modifier system which is a direct comparable (if more involved) system to LivingDropsEvent.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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