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Posted (edited)

yes I know that, however, replaceItemInInventory asks or a number (which represents the slot), and then the itemstack,
I do not know what the number for a horses saddle/horse armor slot is

Edited by Agreenstopsign
Posted
1 hour ago, Agreenstopsign said:

yes I know that, however, replaceItemInInventory asks or a number (which represents the slot), and then the itemstack,
I do not know what the number for a horses saddle/horse armor slot is

Well look through the code and find out, it has to be somewhere, my guess is 0 for the saddle and 1 for the armor.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted (edited)

I have looked quite a bit.. and I have also tested 0 and 1, and it just creates the item stack in my hotbar slots 0 and 1.
I also looked through a bit of code for horses, and whenever saddle slot was brought up, I would see either 3, or -18, however, once again neither work, -18 crashes the game, and 3 simply adds it to hotbar

 

Edited by Agreenstopsign
Posted
4 minutes ago, Agreenstopsign said:

I have looked quite a bit.. and I have also tested 0 and 1, and it just creates the item stack in my hotbar slots 0 and 1

 

I'm gonna take a wild guess and say you're calling the method on the player, I can't be certain without seeing your code.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted (edited)

I have found that the horses saddle slot is most likely 400, and armor slot is 401.. however I still cannot seem to add an itemstack, I have "mc.player.getRidingEntity().replaceItemInInventory(401, itemstack);"
but still, in game nothing seems to happen

I found out the info about the slot number in the file for the /ReplaceItem command, 

 

Edited by Agreenstopsign

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