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Rendering a projectile


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Hello, I've recently created a ranged weapon and I've followed the tutorial on the wiki. But when I get to part 3 (http://www.minecraftforge.net/wiki/Tutorials/Blaster_Rifle_part_3) it only gives you the information on how to render a projectile with a model. But I want a projectile that looks exactly like an item. For example when you throw a snowball.


Render Class


package mods.DennisMod.COMMON;


import org.lwjgl.opengl.GL11;

import org.lwjgl.opengl.GL12;


import net.minecraft.client.renderer.Tessellator;

import net.minecraft.client.renderer.entity.Render;

import net.minecraft.client.renderer.entity.RenderSnowball;

import net.minecraft.entity.Entity;

import net.minecraft.item.Item;

import net.minecraft.util.Icon;


public class RenderIHBullet extends Render {

    private Item IronBullet;



public void doRender(Entity entity, double d0, double d1, double d2,

float f, float f1) {

// TODO Auto-generated method stub





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