Posted July 20, 20205 yr Hello! I'm just getting into modding, and am starting by adding commands. I have the Brigadier system figured out, and have a few basic test commands working. I'd like to create a 'measure' command next that would be called once to define a starting location, and again to calculate the measurement and return that to the player. In order to store the first location, I'm imagining somehow storing a 'measurement start position' with the player, but I'm not sure how best to go about it. Or would another approach be better?
July 21, 20205 yr Author Alright, I have a functioning measure command! Some of the previous forum posts were very helpful in understanding capabilities, but there's still a few things I'm not quite clear on. Particularly in my Provider: public class MeasurementProvider implements ICapabilityProvider { @CapabilityInject(IMeasurement.class) public static final Capability<IMeasurement> MEASUREMENT_CAPABILITY = null; private final LazyOptional<IMeasurement> instance = LazyOptional.of(Measurement::new); @Nonnull @Override public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { return cap == MEASUREMENT_CAPABILITY ? instance.cast() : LazyOptional.empty(); } } This is mostly based on others code examples, and it does work. What I don't understand is how getCapability() is working. You pass it a Nonnull Capability "cap", and then compare that to MEASUREMENT_CAPABILITY, which is null. Further, this is how I'm calling getCapability (in part): getCapability(MeasurementProvider.MEASUREMENT_CAPABILITY, null) Isn't this passing a Null argument to what should be a Nonnull parameter? Maybe this just displays a lack of Java knowledge on my part, in which case I'll keep looking into it myself, but if there's something about the capability system I'm missing I would appreciate any help. Thanks!
July 21, 20205 yr @CapabilityInject https://mcforge.readthedocs.io/en/latest/datastorage/capabilities/#using-an-existing-capability Quote This annotation can be applied to fields and methods. When applied to a field, it will assign the instance of the capability (the same one gets assigned to all fields) upon registration of the capability
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.