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Posted (edited)

I've been having some issues with running my mod in multiplayer lately, I've tried to diagnose the problem myself but to no avail. The crash in the debug.log doesn't even mention my mod, just says there was an error executing a task on the client, then throws an IndexOutOfBoundsException, I get these all the time in singleplayer and they don't do anything, in singleplayer they clearly come from this line, because the the value I'm writing is null on startup, though that isn't relevant as the crash happens even when that entity isn't present. Does anyone know whats causing these crashes? I'd really appreciate some help.

Edited by Novârch

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

  • Novârch changed the title to [SOLVED] [1.15.2] Issues with multiplayer

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