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Posted

my forge launcher keeps crashing, ive removed all my mods from the mods folder and it keeps crashing, heres the logs

8:22:47.312
Preparing to launch minecraft client for 1.16.1-forge-32.0.20
18:22:47.314
Prepared asset index
18:22:47.363
Have 2660 total files to check or download
18:22:47.371
Waiting for 2660 futures
18:22:47.958
Checking installations.
18:22:47.959
Minecraft client 1.16.1-forge-32.0.20 is ready to start.
18:22:47.959
Starting!
18:22:47.959
Nothing to download!
18:22:47.960
Extracting 8 files!
18:22:48.665
Version does not support log configuration, will assume one plaintext entry per line
18:22:48.665
Installing versions!
18:22:49.492
2020-07-29 18:22:49,490 main WARN Advanced terminal features are not available in this environment
18:22:49.661
[32m[18:22:49] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, tatermctot, --version, 1.16.1-forge-32.0.20, --gameDir, C:\Users\Royal\AppData\Roaming\.minecraft, --assetsDir, C:\Users\Royal\AppData\Roaming\.minecraft\assets, --assetIndex, 1.16, --uuid, 96b9c050d38842b8ad7d03c6bd098ab6, --accessToken, ????????, --userType, mojang, --versionType, release, --launchTarget, fmlclient, --fml.forgeVersion, 32.0.20, --fml.mcVersion, 1.16.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20200625.160719]
18:22:49.664
[m[32m[18:22:49] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 5.1.0+69+master.79f13f7 starting: java version 1.8.0_51 by Oracle Corporation
18:22:50.094
[m[32m[18:22:50] [main/INFO] [ne.mi.fm.lo.FixSSL/CORE]: Added Lets Encrypt root certificates as additional trust
[m[32m[18:22:51] [main/INFO] [cp.mo.mo.LaunchServiceHandler/MODLAUNCHER]: Launching target 'fmlclient' with arguments [--version, 1.16.1-forge-32.0.20, --gameDir, C:\Users\Royal\AppData\Roaming\.minecraft, --assetsDir, C:\Users\Royal\AppData\Roaming\.minecraft\assets, --uuid, 96b9c050d38842b8ad7d03c6bd098ab6, --username, tatermctot, --assetIndex, 1.16, --accessToken, ????????, --userType, mojang, --versionType, release]
18:23:04.989
game
 
[m[32m[18:23:04] [Render thread/INFO] [mojang/YggdrasilAuthenticationService]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', name='PROD'
18:23:04.997
game
 
[m[32m[18:23:04] [Render thread/INFO] [minecraft/Minecraft]: Setting user: tatermctot
18:23:05.356
game
 
[m[32m[18:23:05] [Render thread/INFO] [minecraft/Minecraft]: Backend library: LWJGL version 3.2.2 build 10
18:23:07.287
game
 
[m[32m[18:23:07] [modloading-worker-1/INFO] [ne.mi.co.ForgeMod/FORGEMOD]: Forge mod loading, version 32.0.20, for MC 1.16.1 with MCP 20200625.160719
18:23:07.287
game
 
[m[32m[18:23:07] [modloading-worker-1/INFO] [ne.mi.co.MinecraftForge/FORGE]: MinecraftForge v32.0.20 Initialized
18:23:10.706
game
 
[m[32m[18:23:10] [Render thread/INFO] [mojang/NarratorWindows]: Narrator library for x64 successfully loaded
18:23:10.885
game
 
[m[32m[18:23:10] [Render thread/INFO] [minecraft/SimpleReloadableResourceManager]: Reloading ResourceManager: Mod Resources, Default, VanillaWithDokuSky
18:23:11.520
game
 
[m[32m[18:23:11] [Forge Version Check/INFO] [ne.mi.fm.VersionChecker/]: [forge] Starting version check at https://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
18:23:12.551
game
 
[m[32m[18:23:12] [Forge Version Check/INFO] [ne.mi.fm.VersionChecker/]: [forge] Found status: BETA_OUTDATED Current: 32.0.20 Target: 32.0.97
18:23:18.823
game
 
[m[32m[18:23:18] [Render thread/INFO] [minecraft/SoundSystem]: OpenAL initialized.
18:23:18.825
game
 
[m[32m[18:23:18] [Render thread/INFO] [minecraft/SoundEngine]: Sound engine started
18:23:19.430
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 1024x512x4 minecraft:textures/atlas/blocks.png-atlas
18:23:19.760
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas
18:23:19.761
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
18:23:19.764
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
18:23:19.766
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
18:23:19.768
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
18:23:19.770
game
 
[m[32m[18:23:19] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
18:23:21.234
game
 
[m[32m[18:23:21] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
18:23:21.238
game
 
[m[32m[18:23:21] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
18:23:21.239
game
 
[m[32m[18:23:21] [Render thread/INFO] [minecraft/AtlasTexture]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas
18:23:27.121
game
 
[m[33m[18:23:27] [Render thread/WARN] [minecraft/Commands]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
18:23:27.122
game
 
[m[33m[18:23:27] [Render thread/WARN] [minecraft/Commands]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
18:23:27.124
game
 
[m[33m[18:23:27] [Render thread/WARN] [minecraft/Commands]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
18:23:27.125
game
 
[m[33m[18:23:27] [Render thread/WARN] [minecraft/Commands]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
18:23:27.127
game
 
[m[33m[18:23:27] [Render thread/WARN] [minecraft/Commands]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
18:23:27.129
game
 
[m[32m[18:23:27] [Render thread/INFO] [minecraft/SimpleReloadableResourceManager]: Reloading ResourceManager: Default, forge-1.16.1-32.0.20-universal.jar
18:23:27.612
game
 
[m[32m[18:23:27] [Render thread/INFO] [minecraft/RecipeManager]: Loaded 7 recipes
18:23:28.087
game
 
[m[32m[18:23:28] [Render thread/INFO] [minecraft/AdvancementList]: Loaded 927 advancements
18:23:28.405
game
 
[m[32m[18:23:28] [Render thread/INFO] [mojang/YggdrasilAuthenticationService]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', name='PROD'
18:23:28.447
game
 
[m[32m[18:23:28] [Server thread/INFO] [minecraft/IntegratedServer]: Starting integrated minecraft server version 1.16.1
18:23:28.447
game
 
[m[32m[18:23:28] [Server thread/INFO] [minecraft/IntegratedServer]: Generating keypair
18:23:28.805
game
 
[m[32m[18:23:28] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing start region for dimension minecraft:overworld
18:23:29.656
game
 
[m[32m[18:23:29] [Render thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0%
18:23:29.656
game
 
[m[32m[18:23:29] [Render thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0%
18:23:29.822
game
 
[m[32m[18:23:29] [Render thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0%
18:23:30.105
game
 
[m[1;31m[18:23:30] [Server thread/ERROR] [minecraft/MinecraftServer]: Encountered an unexpected exception
18:23:30.105
game
 
com.electronwill.nightconfig.core.io.ParsingException: Not enough data available
18:23:30.107
game
 
at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar(ReaderInput.java:36) ~[core-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.core.io.AbstractInput.readChar(AbstractInput.java:49) ~[core-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil(AbstractInput.java:123) ~[core-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.toml.TableParser.parseKey(TableParser.java:166) ~[toml-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.toml.TableParser.parseDottedKey(TableParser.java:145) ~[toml-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:113) ~[core-3.6.2.jar:?] {}
18:23:30.107
game
 
at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:219) ~[core-3.6.2.jar:?] {}
18:23:30.108
game
 
at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.2.jar:?] {}
18:23:30.108
game
 
at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.2.jar:?] {}
18:23:30.108
game
 
at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.2.jar:?] {}
18:23:30.108
game
 
at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:53) ~[?:?] {re:classloading}
18:23:30.108
game
 
at net.minecraftforge.fml.config.ConfigFileTypeHandler$$Lambda$3400/1059839975.apply(Unknown Source) ~[?:?] {}
18:23:30.108
game
 
at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:104) ~[?:?] {re:classloading}
18:23:30.108
game
 
at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:83) ~[?:?] {re:classloading}
18:23:30.108
game
 
at net.minecraftforge.fml.config.ConfigTracker$$Lambda$3399/1404262812.accept(Unknown Source) ~[?:?] {}
18:23:30.108
game
 
at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_51] {}
18:23:30.108
game
 
at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2062) ~[?:1.8.0_51] {}
18:23:30.108
game
 
at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:83) ~[?:?] {re:classloading}
18:23:30.108
game
 
at net.minecraftforge.fml.server.ServerLifecycleHooks.handleServerAboutToStart(ServerLifecycleHooks.java:91) ~[?:?] {re:classloading}
18:23:30.108
game
 
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:63) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
18:23:30.108
game
 
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:622) [?:?] {re:classloading,pl:accesstransformer:B}
18:23:30.108
game
 
at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B}
18:23:30.108
game
 
at net.minecraft.server.MinecraftServer$$Lambda$4785/1095312505.run(Unknown Source) [?:?] {}
18:23:30.108
game
 
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {}
18:23:31.999
game
 
[mAL lib: (EE) alc_cleanup: 1 device not closed
18:23:32.349
monitor
Process Monitor
Process crashed with exit code -1
Posted

Try deleting .minecraft/config/fml.toml

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

Then please provide your full debug.log as described in the "Logs" section of my signature below

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted
4 hours ago, diesieben07 said:

Delete this file: C:\Users\Royal\AppData\Roaming\.minecraft\saves\Pyramid (1)\serverconfig\forge-server.toml

Thank you so so much! it worked!

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    • I know that this may be a basic question, but I am very new to modding. I am trying to have it so that I can create modified Vanilla loot tables that use a custom enchantment as a condition (i.e. enchantment present = item). However, I am having trouble trying to implement this; the LootItemRandomChanceWithEnchantedBonusCondition constructor needs a Holder<Enchantment> and I am unable to use the getOrThrow() method on the custom enchantment declared in my mod's enchantments class. Here is what I have so far in the GLM:   protected void start(HolderLookup.Provider registries) { HolderLookup.RegistryLookup<Enchantment> registrylookup = registries.lookupOrThrow(Registries.ENCHANTMENT); LootItemRandomChanceWithEnchantedBonusCondition lootItemRandomChanceWithEnchantedBonusCondition = new LootItemRandomChanceWithEnchantedBonusCondition(0.0f, LevelBasedValue.perLevel(0.07f), registrylookup.getOrThrow(*enchantment here*)); this.add("nebu_from_deepslate", new AddItemModifier(new LootItemCondition[]{ LootItemBlockStatePropertyCondition.hasBlockStateProperties(Blocks.DEEPSLATE).build(), LootItemRandomChanceCondition.randomChance(0.25f).build(), lootItemRandomChanceWithEnchantedBonusCondition }, OrichalcumItems.NEBU.get())); }   Inserting Enchantments.[vanilla enchantment here] actually works but trying to declare an enchantment from my custom enchantments class as [mod enchantment class].[custom enchantment] does not work even though they are both a ResourceKey and are registered in Registries.ENCHANTMENT. Basically, how would I go about making it so that a custom enchantment declared as a ResourceKey<Enchantment> of value ResourceKey.create(Registries.ENCHANTMENT, ResourceLocation.fromNamespaceAndPath([modid], [name])), declared in a seperate enchantments class, can be used in the LootItemRandomChanceWithEnchantedBonusCondition constructor as a Holder? I can't use getOrThrow() because there is no level or block entity/entity in the start() method and it is running as datagen. It's driving me nuts.
    • Hi here is an update. I was able to fix the code so my mod does not crash Minecraft. Please understand that I am new to modding but I honestly am having a hard time understanding how anyone can get this to work without having extensive programming and debugging experience as well as searching across the Internet, multiple gen AI bots (claude, grok, openai), and examining source code hidden in the gradle directory and in various github repositories. I guess I am wrong because clearly there are thousands of mods so maybe I am just a newbie. Ok, rant over, here is a step by step summary so others can save the 3 days it took me to figure this out.   1. First, I am using forge 54.1.0 and Minecraft 1.21.4 2. I am creating a mod to add a shotgun to Minecraft 3. After creating the mod and compiling it, I installed the .jar file to the proper directory in Minecraft and used 1.21.4-forge-54.1.0 4. The mod immediately crashed with the error: Caused by: java.lang.NullPointerException: Item id not set 5. Using the stack trace, I determined that the Exception was being thrown from the net.minecraft.world.item.Item.Properties class 6. It seems that there are no javadocs for this class, so I used IntelliJ which was able to provide a decompiled version of the class, which I then examined to see the source of the error. Side question: Are there javadocs? 7. This method, specifically, was the culprit: protected String effectiveDescriptionId() {      return this.descriptionId.get(Objects.requireNonNull(this.id, "Item id not set"));  } 8. Now my quest was to determine how to set this.id. Looking at the same source file, I determined there was another method:  public Item.Properties setId(ResourceKey<Item> pId) {             this.id = pId;             return this;   } 9. So now, I need to figure out how to call setId(). This required working backwards a bit. Starting from the constructor, I stubbed out the variable p which is of type Item.Properties public static final RegistryObject<Item> SHOTGUN = ITEMS.register("shotgun", () -> new ShotgunItem(p)); Rather than putting this all on one line, I split it up for readability like this: private static final Item.Properties p = new Item.Properties().useItemDescriptionPrefix().setId(rk); Here is was the missing function, setId(), which takes a type of ResourceKey<Item>. My next problem is that due to the apparent lack of documentation (I tried searching the docs on this site) I could not determine the full import path to ResourceKey. I did some random searching on the Internet and stumbled across a Github repository which gave two clues: import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; Then I created the rk variable like this: private static ResourceKey<Item> rk = ResourceKey.create(Registries.ITEM, ResourceLocation.parse("modid:shotgunmod")); And now putting it all together in order: private static ResourceKey<Item> rk = ResourceKey.create(Registries.ITEM, ResourceLocation.parse("modid:shotgunmod")); private static final Item.Properties p = new Item.Properties().useItemDescriptionPrefix().setId(rk); public static final RegistryObject<Item> SHOTGUN = ITEMS.register("shotgun", () -> new ShotgunItem(p)); This compiled and the mod no longer crashes. I still have more to do on it, but hopefully this will save someone hours. I welcome any feedback and if I missed some obvious modding resource or tutorial that has this information. If not, I might suggest we add it somewhere for people trying to write a mod that doesn't crash. Thank you !!!  
    • I will keep adding to this thread with more information in case anyone can help, or at the very least I can keep my troubleshooting organized. I decided to downgrade to 54.1.0 in the hopes that this would fix the issue but it didn't. At least now I am on a "recommended" version. The crash report did confirm my earlier post that the Exception is coming from effectiveDescriptionId(). I'll continue to see if I can find a way to set the ID manually.   Caused by: java.lang.NullPointerException: Item id not set         at java.base/java.util.Objects.requireNonNull(Objects.java:259) ~[?:?]         at TRANSFORMER/[email protected]/net.minecraft.world.item.Item$Properties.effectiveDescriptionId(Item.java:465) ~[forge-1.21.4-54.1.0-client.jar!/:?]         at TRANSFORMER/[email protected]/net.minecraft.world.item.Item.<init>(Item.java:111) ~[forge-1.21.4-54.1.0-client.jar!/:?]         at TRANSFORMER/[email protected]/com.example.shotgunmod.ShotgunItem.<init>(ShotgunItem.java:19) ~[shotgunmod-1.0.0.jar!/:1.0.0]         at TRANSFORMER/[email protected]/com.example.shotgunmod.ModItems.lambda$static$0(ModItems.java:15) ~[shotgunmod-1.0.0.jar!/:1.0.0]         at TRANSFORMER/[email protected]/net.minecraftforge.registries.DeferredRegister$EventDispatcher.lambda$handleEvent      
    • It just randomly stop working after a rebooted my dedicated server PLEASE HELP!   com.google.gson   Failed to start the minecraft server com.google.gson.JsonSyntaxException: Expected a com.google.gson.JsonObject but was com.google.gson.JsonPrimitive; at path $  
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