Posted August 4, 20205 yr I've been doing some digging and I'm having a hard time figuring out how to go about checking to see if another mod is loaded. I would like to remove items from the creative menu depending on if a mod is loaded or not. Suggestions on how to go about doing this? Edited August 4, 20205 yr by Tikaji
August 4, 20205 yr Check ModList#get()#isLoaded(modid) Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
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