Jump to content
  • Home
  • Files
  • Docs
Topics
  • All Content

  • This Topic
  • This Forum

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • Non-Forge
  • Off-topic
  • WHY
Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)
Sign in to follow this  
Followers 0
LinuxMinecrafter

WHY

By LinuxMinecrafter, August 6, 2020 in Off-topic

  • Start new topic

Recommended Posts

LinuxMinecrafter    0

LinuxMinecrafter

LinuxMinecrafter    0

  • Tree Puncher
  • LinuxMinecrafter
  • Members
  • 0
  • 13 posts
Posted August 6, 2020

Doesn't it seem a bit unnecessary to shadowban technovision.  I follow his tutorials and they seem pretty great to me. Ban me, but I think it seems just a tad unfair.

Share this post


Link to post
Share on other sites

diesieben07    7595

diesieben07

diesieben07    7595

  • Reality Controller
  • diesieben07
  • Forum Team
  • 7595
  • 55087 posts
Posted August 6, 2020

What are you talking about?

Share this post


Link to post
Share on other sites

LinuxMinecrafter    0

LinuxMinecrafter

LinuxMinecrafter    0

  • Tree Puncher
  • LinuxMinecrafter
  • Members
  • 0
  • 13 posts
Posted August 6, 2020

uhm, what do you mean what do you mean?

Screenshot from 2020-08-06 01-13-51.png

Screenshot from 2020-08-05 23-03-05.png

Share this post


Link to post
Share on other sites

diesieben07    7595

diesieben07

diesieben07    7595

  • Reality Controller
  • diesieben07
  • Forum Team
  • 7595
  • 55087 posts
Posted August 6, 2020

That is not what Shadow Banning is.

That is explaining to people to not follow bad advice given.

 

Also: there is no "head of triage team". As such I have no idea who they are talking about.

Share this post


Link to post
Share on other sites

LinuxMinecrafter    0

LinuxMinecrafter

LinuxMinecrafter    0

  • Tree Puncher
  • LinuxMinecrafter
  • Members
  • 0
  • 13 posts
Posted August 6, 2020

Well...

Screenshot from 2020-08-06 10-39-36.png

Share this post


Link to post
Share on other sites

DaemonUmbra    531

DaemonUmbra

DaemonUmbra    531

  • Reality Controller
  • DaemonUmbra
  • Forum Team
  • 531
  • 10137 posts
Posted August 6, 2020

Honestly someone who is following a tutorial to learn isn't exactly in a position to tell how good that tutorial is at not promoting bad practices.

A few of us went over one of his recent videos and found several issues with it not just regarding Forge, but regarding Java practices.

 

And if he has an issue he can talk to us himself rather than sending fans after us.


This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/: 100MB Requires member (Free)

https://paste.gg/: 15MB

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Twitch's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Share this post


Link to post
Share on other sites

diesieben07    7595

diesieben07

diesieben07    7595

  • Reality Controller
  • diesieben07
  • Forum Team
  • 7595
  • 55087 posts
Posted August 6, 2020
43 minutes ago, LinuxMinecrafter said:

Well...

Yes, exactly. That is not what is happening here.

They are not banned from this forum in any way.

 

Anyways... this is way off topic.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  
Followers 0
Go To Topic Listing



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • C0nnieD
      game launch fail

      By C0nnieD · Posted 4 minutes ago

    • diesieben07
      [1.16.4] what difference between custom slots and EquipmentSlotType

      By diesieben07 · Posted 17 minutes ago

      LazyOptional is just that: An optional value that is computed lazily.   No, you need to create a combined IItemHandler by using CombinedInvWrapper. This should not happen inside getCapability, you should create this handler and the LazyOptional once (in your class' constructor) and then just return the value in getCapability.
    • diesieben07
      game launch fail

      By diesieben07 · Posted 18 minutes ago

      That log does not even contain Forge. Please post a screenshot of your logs folder.
    • Klarks
      [1.16.4] what difference between custom slots and EquipmentSlotType

      By Klarks · Posted 22 minutes ago

      Do i need to return a list of ItemHandlers?
    • Klarks
      [1.16.4] what difference between custom slots and EquipmentSlotType

      By Klarks · Posted 24 minutes ago

      I dont even understand what type of value is this. What LazyOptional do, how it works and how i can get ItemHandler from this. 
  • Topics

    • C0nnieD
      12
      game launch fail

      By C0nnieD
      Started 2 hours ago

    • Klarks
      18
      [1.16.4] what difference between custom slots and EquipmentSlotType

      By Klarks
      Started 8 hours ago

    • juggler
      0
      Modded server stall on startup

      By juggler
      Started 48 minutes ago

    • rennmaus
      1
      gradlew build file too small (forge 1.12.2)

      By rennmaus
      Started 2 hours ago

    • Shinzu🖤
      1
      Ive been trying to make my own server and whenever i run the command that microsoft/minecraft gave me it just says the following

      By Shinzu🖤
      Started 2 hours ago

  • Who's Online (See full list)

    • C0nnieD
    • Alpvax
    • juggler
    • JoppeGames3
    • diesieben07
    • MemeMan
    • zain64
    • AimLikeACow
    • Klarks
    • Wintersky20
  • All Activity
  • Home
  • Non-Forge
  • Off-topic
  • WHY
  • Theme

Copyright © 2019 ForgeDevelopment LLC · Ads by Longitude Ads LLC Powered by Invision Community