Posted August 22, 20205 yr In my mod, I have a tile-entity that behaves like a furnace. I gave it a recipe handler and everything, but it behaves strangely. Expected behavior: If I put an item in any of the 4 slots of the tile entity, it should begin the smelting progress. If I put an item with a valid recipe in the first slot and another different item with a valid recipe, it should smelt both of them according to each of their recipes. Actual Result: It begins smelting if an item with a valid recipe is put in the first slot. But if the first slot is empty but another slot has a valid item, it won't do anything. If I put 2 different items with valid recipes in the machine's input slot, then both items will be according to the recipe for the first item. Links to source code: TileEntity: https://github.com/Awsomekeldeo/TechMod/blob/forge-support/src/main/java/awsome/techmod/tileentity/KilnTileEntity.java Recipe Class: https://github.com/Awsomekeldeo/TechMod/blob/forge-support/src/main/java/awsome/techmod/api/recipe/KilnRecipe.java Recipe Serializer: https://github.com/Awsomekeldeo/TechMod/blob/forge-support/src/main/java/awsome/techmod/api/recipe/KilnRecipeSerializer.java Recipes: https://github.com/Awsomekeldeo/TechMod/tree/forge-support/src/main/resources/data/techmod/recipes/kiln
August 22, 20205 yr This: https://github.com/Awsomekeldeo/TechMod/blob/forge-support/src/main/java/awsome/techmod/tileentity/KilnTileEntity.java#L135 Is only capable of returning a single recipe. My guess is that whatever it does, it only cares about the first slot. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
August 22, 20205 yr Author I managed to get it to work. I put the recipe check inside the for loop inside of the fire() and canFire() methods. Fixed TileEntity: https://github.com/Awsomekeldeo/TechMod/blob/master/src/main/java/awsome/techmod/tileentity/KilnTileEntity.java
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