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Woops. Fixed the item names. According to the docs, RegistryEvent.Register is a valid way of registering entries, so I'll stick with that since I know it better. The repo should build now, so back to my original question: Why when placing a Portal Base does the client get disconnected from the server?
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By diesieben07 · Posted
You can use https://gist.github.com/ for large text files. -
By diesieben07 · Posted
Your repository crashes for a different reason: You have two items with the same name. Additionally, you are not registering your registry entries properly. You need to either use @ObjectHolder or DeferredRegister. -
By diesieben07 · Posted
The world time is definitely updated before the event is fired (see ServerWorld#tick, where it calls wakeUpAllPlayers). There is also SleepFinishedTimeEvent, which fires when the server decides that all players are asleep and changes the time to day, it is fired before the time changes and before all players are woken up.
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