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Minecraft Forge crashing on my computer ALWAYS


Tripstor
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After installing the shaders through Magic Launcher it seems forge stopped working on minecraft. And this isn't just a .jar issue it is with EVERYTHING using forge on this computer. I deleted all the magic launcher files and everything for glsl shaders but I still get the same crash report.

(THIS IS ON A CLEAN JAR THAT I INSTALLED FORGE ONTO MANUALLY)

 

 

      Minecraft has crashed!     

      ----------------------     

 

Minecraft has stopped running because it encountered a problem; Failed to start game

 

A full error report has been saved to /Users/seanmodonnell/Library/Application Support/minecraft/crash-reports/crash-2013-06-14_06.26.21-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

 

 

 

--- BEGIN ERROR REPORT 620e74d7 --------

Full report at:

/Users/seanmodonnell/Library/Application Support/minecraft/crash-reports/crash-2013-06-14_06.26.21-client.txt

Please show that file to Mojang, NOT just this screen!

 

Generated 6/14/13 6:26 AM

 

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Mac OS X (x86_64) version 10.7.5

Java Version: 1.6.0_45, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 474007736 bytes (452 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)

JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 4 mods loaded, 4 mods active

mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

weaponmod{1.4.6 v1.10.3} [balkon's WeaponMod] (Weaponmod) Unloaded->Constructed->Pre-initialized->Errored

LWJGL: 2.4.2

OpenGL: ATI Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-7.32.12, ATI Technologies Inc.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Coterie-Craft

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

 

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: lq

at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:447)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:732)

at java.lang.Thread.run(Thread.java:680)

Caused by: java.lang.NoClassDefFoundError: lq

at weaponmod.BalkonsWeaponMod.addWeapons(BalkonsWeaponMod.java:286)

at weaponmod.BalkonsWeaponMod.initMod(BalkonsWeaponMod.java:213)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)

... 5 more

Caused by: java.lang.ClassNotFoundException: lq

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)

at java.lang.ClassLoader.loadClass(ClassLoader.java:306)

at java.lang.ClassLoader.loadClass(ClassLoader.java:247)

... 33 more

Caused by: java.lang.NullPointerException

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)

... 35 more

--- END ERROR REPORT 5975eadc ----------

 

 

 

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sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown Source)     at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)     at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)     at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source)     at java.net.URL.openStream(Unknown Source)     at net.minecraftforge.installertools.DownloadMojmaps.process(DownloadMojmaps.java:65)     at net.minecraftforge.installertools.ConsoleTool.main(ConsoleTool.java:55)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at net.minecraftforge.installer.actions.PostProcessors.process(PostProcessors.java:226)     at net.minecraftforge.installer.actions.ClientInstall.run(ClientInstall.java:144)     at 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    • As a result of the popularity of NFTs, today, the best crypto games are available in almost every market you can think of. To give you an idea, we discuss some of the types of blockchain games that might interest you below. 1. Virtual world games 2. Fantasy sports 3. Fighting games 4. Development games. The following two are currently popular Cryptokitties is a casual virtual cat game traded in Ethereum crypto-currency, which was launched and operated on November 28, 2017. FairyCat: Fairy Cat, a new blockchain game launching in 2023, has one of the highest returns of any blockchain game and will be the most popular virtual coin game in 2023.   One of the main reasons why most investors choose to play P2E crypto games is to make money. However, you may have noticed that many top crypto games offer rewards in the form of NFTs. However, the NFTs in the games are unique and transparent. In other words, when you buy assets in the game, you become the owner. Depending on the game, the NFTs you collect can be player avatars, characters, creatures, special items, or any other artifact. These NFTs can be traded or sold on other platforms, allowing you to receive cash or other crypto-currencies in return. In addition, you can keep these rewards until you find the right time to cash them in.
    • As a result of the popularity of NFTs, today, the best crypto games are available in almost every market you can think of. To give you an idea, we discuss some of the types of blockchain games that might interest you below. 1. Virtual world games 2. Fantasy sports 3. Fighting games 4. Development games. The following two are currently popular Cryptokitties is a casual virtual cat game traded in Ethereum crypto-currency, which was launched and operated on November 28, 2017. FairyCat: Fairy Cat, a new blockchain game launching in 2023, has one of the highest returns of any blockchain game and will be the most popular virtual coin game in 2023.   One of the main reasons why most investors choose to play P2E crypto games is to make money. However, you may have noticed that many top crypto games offer rewards in the form of NFTs. However, the NFTs in the games are unique and transparent. In other words, when you buy assets in the game, you become the owner. Depending on the game, the NFTs you collect can be player avatars, characters, creatures, special items, or any other artifact. These NFTs can be traded or sold on other platforms, allowing you to receive cash or other crypto-currencies in return. In addition, you can keep these rewards until you find the right time to cash them in.
    • As a result of the popularity of NFTs, today, the best crypto games are available in almost every market you can think of. To give you an idea, we discuss some of the types of blockchain games that might interest you below. 1. Virtual world games 2. Fantasy sports 3. Fighting games 4. Development games. The following two are currently popular   Cryptokitties is a casual virtual cat game traded in Ethereum crypto-currency, which was launched and operated on November 28, 2017. FairyCat: Fairy Cat, a new blockchain game launching in 2023, has one of the highest returns of any blockchain game and will be the most popular virtual coin game in 2023.   One of the main reasons why most investors choose to play P2E crypto games is to make money. However, you may have noticed that many top crypto games offer rewards in the form of NFTs. However, the NFTs in the games are unique and transparent. In other words, when you buy assets in the game, you become the owner. Depending on the game, the NFTs you collect can be player avatars, characters, creatures, special items, or any other artifact. These NFTs can be traded or sold on other platforms, allowing you to receive cash or other crypto-currencies in return. In addition, you can keep these rewards until you find the right time to cash them in.
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