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Tameable Entity ignoring goals after set tamed


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Hello , everyone it's me again, also big tahks with helping to fix game crash after entity's spawn. Well everything works right, but I again get a problem. My entity ignoring goals after taming, at first I think, that it's just sit. But no. If someone know how to fix this problem, write me.

Entity Code (yeah , it was again changed) :

package com.kikoriki.orca.entity;

import java.util.UUID;
import java.util.function.Predicate;
import javax.annotation.Nullable;

import com.kikoriki.orca.init.ModEntityTypes;
import net.minecraft.block.BlockState;
import net.minecraft.entity.AgeableEntity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntitySize;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.IAngerable;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.MobEntity;
import net.minecraft.entity.Pose;
import net.minecraft.entity.ai.attributes.AttributeModifierMap;
import net.minecraft.entity.ai.attributes.Attributes;
import net.minecraft.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.entity.ai.goal.BreedGoal;
import net.minecraft.entity.ai.goal.FollowOwnerGoal;
import net.minecraft.entity.ai.goal.HurtByTargetGoal;
import net.minecraft.entity.ai.goal.LeapAtTargetGoal;
import net.minecraft.entity.ai.goal.LookAtGoal;
import net.minecraft.entity.ai.goal.LookRandomlyGoal;
import net.minecraft.entity.ai.goal.MeleeAttackGoal;
import net.minecraft.entity.ai.goal.NearestAttackableTargetGoal;
import net.minecraft.entity.ai.goal.NonTamedTargetGoal;
import net.minecraft.entity.ai.goal.OwnerHurtByTargetGoal;
import net.minecraft.entity.ai.goal.OwnerHurtTargetGoal;
import net.minecraft.entity.ai.goal.ResetAngerGoal;
import net.minecraft.entity.ai.goal.SitGoal;
import net.minecraft.entity.ai.goal.SwimGoal;
import net.minecraft.entity.ai.goal.WaterAvoidingRandomWalkingGoal;
import net.minecraft.entity.monster.AbstractSkeletonEntity;
import net.minecraft.entity.monster.CreeperEntity;
import net.minecraft.entity.monster.GhastEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.passive.TameableEntity;
import net.minecraft.entity.passive.horse.AbstractHorseEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.AbstractArrowEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.DamageSource;
import net.minecraft.util.Hand;
import net.minecraft.util.RangedInteger;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.TickRangeConverter;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;

public class KrashEntity extends TameableEntity implements IAngerable {
    private static final DataParameter<Integer> field_234232_bz_ = EntityDataManager.createKey(KrashEntity.class, DataSerializers.VARINT);
    public static final Predicate<LivingEntity> TARGET_ENTITIES = (p_213440_0_) -> {
        EntityType<?> entitytype = p_213440_0_.getType();
        return entitytype == EntityType.HUSK || entitytype == EntityType.ZOMBIE || entitytype == EntityType.ZOMBIE_VILLAGER || entitytype == EntityType.FOX;
    private static final RangedInteger field_234230_bG_ = TickRangeConverter.func_233037_a_(20, 39);
    private UUID field_234231_bH_;

    public KrashEntity(EntityType<? extends TameableEntity> type, World worldIn) {
        super(type, worldIn);

    protected void registerData() {
        this.getDataManager().register(field_234232_bz_, 0);

    protected void registerGoals() {
        this.goalSelector.addGoal(1, new SwimGoal(this));
        this.goalSelector.addGoal(2, new SitGoal(this));
        this.goalSelector.addGoal(3, new AvoidEntityGoal(this, CreeperEntity.class, 24.0F, 1.5D, 1.5D));
        this.goalSelector.addGoal(4, new LeapAtTargetGoal(this, 0.4F));
        this.goalSelector.addGoal(5, new MeleeAttackGoal(this, 1.0D, true));
        this.goalSelector.addGoal(6, new FollowOwnerGoal(this, 1.0D, 10.0F, 2.0F, false));
        this.goalSelector.addGoal(7, new BreedGoal(this, 1.0D));
        this.goalSelector.addGoal(8, new WaterAvoidingRandomWalkingGoal(this, 1.0D));
        this.goalSelector.addGoal(10, new LookAtGoal(this, PlayerEntity.class, 8.0F));
        this.goalSelector.addGoal(10, new LookRandomlyGoal(this));
        this.targetSelector.addGoal(1, new OwnerHurtByTargetGoal(this));
        this.targetSelector.addGoal(2, new OwnerHurtTargetGoal(this));
        this.targetSelector.addGoal(3, (new HurtByTargetGoal(this)).setCallsForHelp());
        this.targetSelector.addGoal(4, new NearestAttackableTargetGoal<>(this, PlayerEntity.class, 10, true, false, this::func_233680_b_));
        this.targetSelector.addGoal(5, new NonTamedTargetGoal<>(this, AnimalEntity.class, false, TARGET_ENTITIES));
        this.targetSelector.addGoal(7, new NearestAttackableTargetGoal<>(this, AbstractSkeletonEntity.class, false));
        this.targetSelector.addGoal(8, new ResetAngerGoal<>(this, true));

    protected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn) {
        return this.isChild() ? sizeIn.height * 1.0F : sizeIn.height * 1.0F;

    public static AttributeModifierMap.MutableAttribute func_234233_eS_() {
        return MobEntity.func_233666_p_().func_233815_a_(Attributes.field_233821_d_, (double) 0.3F).func_233815_a_(Attributes.field_233818_a_, 8.0D).func_233815_a_(Attributes.field_233823_f_, 2.0D);

    protected void playStepSound(BlockPos pos, BlockState blockIn) {
        this.playSound(SoundEvents.ENTITY_RABBIT_JUMP, 0.15F, 1.0F);

    protected SoundEvent getAmbientSound() {
        if (this.func_233678_J__()) {
            return null;
        } else if (this.rand.nextInt(3) == 0) {
            return this.isTamed() && this.getHealth() < 200.0F ? SoundEvents.ENTITY_RABBIT_AMBIENT : SoundEvents.ENTITY_RABBIT_AMBIENT;
        } else {
            return SoundEvents.ENTITY_RABBIT_AMBIENT;

    protected SoundEvent getHurtSound(DamageSource damageSourceIn) {
        return SoundEvents.ENTITY_RABBIT_HURT;

    protected SoundEvent getDeathSound() {
        return SoundEvents.ENTITY_RABBIT_DEATH;

    protected float getSoundVolume() {
        return 0.4F;

    public int getVerticalFaceSpeed() {
        return this.func_233684_eK_() ? 20 : super.getVerticalFaceSpeed();

    public boolean attackEntityFrom(DamageSource source, float amount) {
        if (this.isInvulnerableTo(source)) {
            return false;
        } else {
            Entity entity = source.getTrueSource();
            if (entity != null && !(entity instanceof PlayerEntity) && !(entity instanceof AbstractArrowEntity)) {
                amount = (amount + 1.0F) / 2.0F;

            return super.attackEntityFrom(source, amount);

    public boolean attackEntityAsMob(Entity entityIn) {
        boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float) ((int) this.func_233637_b_(Attributes.field_233823_f_)));
        if (flag) {
            this.applyEnchantments(this, entityIn);

        return flag;

    public void setTamed(boolean tamed) {
        if (tamed) {
        } else {


    public ActionResultType func_230254_b_(PlayerEntity p_230254_1_, Hand p_230254_2_) {
        ItemStack itemstack = p_230254_1_.getHeldItem(p_230254_2_);
        Item item = itemstack.getItem();
        if (this.world.isRemote) {
            boolean flag = this.isOwner(p_230254_1_) || this.isTamed() || item == Items.CARROT && !this.isTamed() && !this.func_233678_J__();
            return flag ? ActionResultType.CONSUME : ActionResultType.PASS;
        } else {
            if (this.isTamed()) {
                if (this.isBreedingItem(itemstack) && this.getHealth() < this.getMaxHealth()) {
                    if (!p_230254_1_.abilities.isCreativeMode) {

                    this.heal((float) item.getFood().getHealing());
                    return ActionResultType.SUCCESS;
            } else if (item == Items.CARROT && !this.func_233678_J__()) {
                if (!p_230254_1_.abilities.isCreativeMode) {

                if (this.rand.nextInt(3) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(this, p_230254_1_)) {
                    this.setAttackTarget((LivingEntity) null);
                    this.world.setEntityState(this, (byte) 7);
                } else {
                    this.world.setEntityState(this, (byte) 6);

                return ActionResultType.SUCCESS;

            return super.func_230254_b_(p_230254_1_, p_230254_2_);

    public int getMaxSpawnedInChunk() {
        return 8;

    public int func_230256_F__() {
        return this.dataManager.get(field_234232_bz_);

    public void func_230260_a__(int p_230260_1_) {
        this.dataManager.set(field_234232_bz_, p_230260_1_);

    public void func_230258_H__() {

    public UUID func_230257_G__() {
        return this.field_234231_bH_;

    public void func_230259_a_(@Nullable UUID p_230259_1_) {
        this.field_234231_bH_ = p_230259_1_;

    public KrashEntity func_241840_a(ServerWorld p_241840_1_, AgeableEntity p_241840_2_) {
        KrashEntity krashentity = ModEntityTypes.KRASH.get().create(p_241840_1_);
        UUID uuid = this.getOwnerId();
        if (uuid != null) {

        return krashentity;
    public boolean canMateWith(AnimalEntity otherAnimal) {
        if (otherAnimal == this) {
            return false;
        } else if (!this.isTamed()) {
            return false;
        } else if (!(otherAnimal instanceof KrashEntity)) {
            return false;
        } else {
            KrashEntity krashentity = (KrashEntity)otherAnimal;
            if (!krashentity.isTamed()) {
                return false;
            } else if (krashentity.func_233684_eK_()) {
                return false;
            } else {
                return this.isInLove() && krashentity.isInLove();

    public boolean shouldAttackEntity(LivingEntity target, LivingEntity owner) {
        if (!(target instanceof CreeperEntity) && !(target instanceof GhastEntity)) {
            if (target instanceof KrashEntity) {
                KrashEntity krashentity = (KrashEntity) target;
                return !krashentity.isTamed() || krashentity.getOwner() != owner;
            } else if (target instanceof PlayerEntity && owner instanceof PlayerEntity && !((PlayerEntity) owner).canAttackPlayer((PlayerEntity) target)) {
                return false;
            } else if (target instanceof AbstractHorseEntity && ((AbstractHorseEntity) target).isTame()) {
                return false;
            } else {
                return !(target instanceof TameableEntity) || !((TameableEntity) target).isTamed();
        } else {
            return false;

    public boolean canBeLeashedTo(PlayerEntity player) {
        return !this.func_233678_J__() && super.canBeLeashedTo(player);

    public void playTameEffect(boolean play) {
        this.playSound(SoundEvents.ENTITY_RABBIT_AMBIENT, 0.15F, 1.0F);

    public void tick() {
        KrashEntity.this.setAttackTarget((LivingEntity) null);
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