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Get armor in slot


Alastar

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How can I get the armor item in the armor slot?

Whats wrong?

       public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
       {
    	   if(par5Entity instanceof EntityPlayer)
    	   {
    		   if(((EntityLiving) par5Entity).getCurrentItemOrArmor(1) != new ItemStack(apocalypse.Respirator))
    		   {
    			 Debug.log("Entering gas without respirator!");
                 par5Entity.attackEntityFrom(DamageSource.drown, damage);
    		   }
    	   }
       }

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How can I get the armor item in the armor slot?

Whats wrong?

       public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
       {
    	   if(par5Entity instanceof EntityPlayer)
    	   {
    		   if(((EntityLiving) par5Entity).getCurrentItemOrArmor(1) != new ItemStack(apocalypse.Respirator))
    		   {
    			 Debug.log("Entering gas without respirator!");
                 par5Entity.attackEntityFrom(DamageSource.drown, damage);
    		   }
    	   }
       }

 

((EntityLiving) par5Entity).getCurrentItemOrArmor(1) != new ItemStack(apocalypse.Respirator)

 

This will always be true, because you compare two different instances, although the content of them may be the same.

To do it right, use item1.isItemEqual(item2) and for any other object (like strings) use object1.equals(object2)

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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item1.isItemEqual(item2) crashes client((

 

You need to check before if both are not null, like:

item1 != null

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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