Posted September 10, 20205 yr Hello there! It has been quite a while since I last touched minecraft modding, but now I decided to continue developing the deepnether mod. Anyway, I recently updated my modding workspace from 1.16.1 to 1.16.2, expecting that not much would have changed. But as I loaded the project up, I noticed that all my biome classes were full of errors, which were caused by the removal of the Biome class. So, what should I do now? Was the class just renamed, or did the whole process of creating biomes change? Thanks for any help.
September 11, 20205 yr 9 hours ago, Budschie said: did the whole process of creating biomes change? This ^^ kinda..if you mod requires world generation related things you should just stick to 1.16.1 at the moment Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
September 11, 20205 yr Author @Beethoven92 Well, my mod almost entirely consists of world generation related stuff... lol. So I think, I just downgrade again, and wait until 1.16.2 gets a recommended version.
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