Forge 1.16.1 modpack suddenly crashing with Optifine after removing and replacing it with the same jar. Log below.
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Hello, I have a question. I plan to start working on a mod that adds some weather improvements. I don't have much experience, so I want to gather as much information as possible to avoid problems in the future. Well, I'm wondering about a good way to display certain things to the player. Let's start with, for example, clouds. I want to make a lot of changes here, including direction of movement (like wind), dynamics, color depending on weather, etc. What is the best way to do this? I'm thinking of doing it via particle, but maybe there are better ways out. A similar situation occurs with rain. I plan to make it dynamically dependent on the wind. Then what method should I use? I will be grateful for any tips and advice. I will add that I am interested in 1.19.3.
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Thank you so, so, so, so much, I have struggled with this problem for a while now. I cannot express my gratitude it is so great, Thanks.
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By KnightGames999 · Posted
is there any easier way to explain? -
By Rincewind88888 · Posted
The code is here The code: repositories { maven { url 'https://maven.minecraftforge.net/' } flatDir { dirs 'lib' } } dependencies { minecraft 'net.minecraftforge:forge:1.19.2-43.2.0' implementation fg.deobf('com.github.glitchfiend:TerraBlender-forge:1.19.2-2.0.1.128') } The error: Could not resolve com.github.glitchfiend:TerraBlender-forge:1.19.2-2.0.1.128.
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