Mndb Posted September 23, 2020 Posted September 23, 2020 As soon as i place a block in my world, Minecraft crashes and the crash report shows this message: Exception in server tick loop java.lang.NoSuchFieldError: STONE at com.feed_the_beast.mods.ftbultimine.shape.BlockMatcher.lambda$static$1(BlockMatcher.java:16) ~[?:1.1.0.10] {re:classloading} at com.feed_the_beast.mods.ftbultimine.shape.BlockMatcher$$Lambda$8454/1172776418.check(Unknown Source) ~[?:?] {} at com.feed_the_beast.mods.ftbultimine.FTBUltiminePlayerData.updateBlocks(FTBUltiminePlayerData.java:105) ~[?:1.1.0.10] {re:classloading} at com.feed_the_beast.mods.ftbultimine.FTBUltimine.blockRightClick(FTBUltimine.java:234) ~[?:1.1.0.10] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_89_FTBUltimine_blockRightClick_RightClickBlock.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:297) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.common.ForgeHooks.onRightClickBlock(ForgeHooks.java:776) ~[?:?] {re:classloading} at net.minecraft.server.management.PlayerInteractionManager.func_219441_a(PlayerInteractionManager.java:318) ~[?:?] {re:classloading} at net.minecraft.network.play.ServerPlayNetHandler.func_184337_a(ServerPlayNetHandler.java:895) ~[?:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket.func_148833_a(SourceFile:36) ~[?:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket.func_148833_a(SourceFile:10) ~[?:?] {re:classloading} at net.minecraft.network.PacketThreadUtil.func_225383_a(SourceFile:21) ~[?:?] {re:classloading} at net.minecraft.network.PacketThreadUtil$$Lambda$7849/1663905292.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.TickDelayedTask.run(SourceFile:18) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:mixin,re:classloading} at net.minecraft.server.MinecraftServer.func_213166_h(MinecraftServer.java:735) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213166_h(MinecraftServer.java:157) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213205_aW(MinecraftServer.java:718) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213168_p(MinecraftServer.java:712) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213161_c(SourceFile:127) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213202_o(MinecraftServer.java:698) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:647) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$6833/144620237.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} Help, please Quote
Mndb Posted September 23, 2020 Author Posted September 23, 2020 Oh, Ok, here's the debug debug-1.log.gz Quote
Mndb Posted September 23, 2020 Author Posted September 23, 2020 Yes. Ill send the newer debug with the other crashesdebug.log Quote
Danebi Posted September 23, 2020 Posted September 23, 2020 The file is unavailable to me. Paste it to gist github. Quote
Mndb Posted September 23, 2020 Author Posted September 23, 2020 (edited) https://gist.github.com/Mndb1/1aa466bb9cd215aa82b20230f4eae4db I'm sorry, i'm really bad with everything related to modded minecraft, i think this is what you're talking about Edited September 23, 2020 by Mndb Quote
Mndb Posted September 23, 2020 Author Posted September 23, 2020 And now i get this error: Description: Exception in server tick loop java.lang.NoSuchMethodError: net.minecraftforge.fml.event.server.FMLServerStartingEvent.getCommandDispatcher()Lcom/mojang/brigadier/CommandDispatcher at xyz.marstonconnell.randomloot.RandomLootMod.onServerStarting(RandomLootMod.java:122) ~[?:1.0] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_117_RandomLootMod_onServerStarting_FMLServerStartingEvent.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:297) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.fml.server.ServerLifecycleHooks.handleServerStarting(ServerLifecycleHooks.java:104) ~[?:?] {re:classloading} at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:65) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:622) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$8022/1027346327.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} debug.log Quote
DaemonUmbra Posted September 23, 2020 Posted September 23, 2020 Update Forge Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Mndb Posted September 23, 2020 Author Posted September 23, 2020 1 hour ago, DaemonUmbra said: Update Forge I used the 32.0.108 version Quote
Mndb Posted September 24, 2020 Author Posted September 24, 2020 (edited) Exception in server tick loop java.lang.NoSuchMethodError: net.minecraftforge.fml.event.server.FMLServerStartingEvent.getCommandDispatcher()Lcom/mojang/brigadier/CommandDispatcher Things i've done: Upgraded my dedicated ram to 8GB Reinstalled minecraft Used Forge Version 32.0.108, 97, 41 and 66 Reinstalled Windows Updated all the mods Downloaded the oldest version of all mods More details at xyz.marstonconnell.randomloot.RandomLootMod.onServerStarting(RandomLootMod.java:122) ~[?:1.0] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_5_RandomLootMod_onServerStarting_FMLServerStartingEvent.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:297) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.fml.server.ServerLifecycleHooks.handleServerStarting(ServerLifecycleHooks.java:104) ~[?:?] {re:classloading} at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:65) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:622) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$8002/674098498.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} Debug: https://gist.github.com/Mndb1/6159739207b5c207e8eb349fcf7fda74 Edited September 24, 2020 by Mndb Quote
DaemonUmbra Posted September 24, 2020 Posted September 24, 2020 (edited) If you crash on that version then provide a log from that version, the one you provided is from 32.0.66 and mentions a mod complaining that it's made for a newer version of Forge Edit: Threads merged... please don't make new threads when I'm already trying to help you Edited September 24, 2020 by DaemonUmbra Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Mndb Posted September 24, 2020 Author Posted September 24, 2020 5 minutes ago, DaemonUmbra said: If you crash on that version then provide a log from that version, the one you provided is from 32.0.66 and mentions a mod complaining that it's made for a newer version of Forge Edit: Threads merged... please don't make new threads when I'm already trying to help you Ok, i did a new thread because this one started on a different crash report This is the debug: https://gist.githubusercontent.com/Mndb1/a79cf13c14cfd1c346d074fafbd02346/raw/7c80a5ea51355bd2639b73987fbc218a601e123c/Debug Quote
DaemonUmbra Posted September 24, 2020 Posted September 24, 2020 Update all of your mods as well, randomlootmod is outdated and trying to use functionality that was moved around or replaced in Forge Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Mndb Posted September 24, 2020 Author Posted September 24, 2020 I updated the randomloot mod and i could enter my world, but it crashed right when i placed a spruce wood plank and this is the crash report (and i'll update all the mods now) Description: Exception in server tick loop java.lang.NoSuchFieldError: STONE (debug: https://gist.githubusercontent.com/Mndb1/3cd536f199dacaea38a82acebd8bb99b/raw/26e6b7f2089ab0044acb20acc1d46b503ff29973/Debug) at com.feed_the_beast.mods.ftbultimine.shape.BlockMatcher.lambda$static$1(BlockMatcher.java:16) ~[?:1.1.0.10] {re:classloading} at com.feed_the_beast.mods.ftbultimine.shape.BlockMatcher$$Lambda$9566/1405935368.check(Unknown Source) ~[?:?] {} at com.feed_the_beast.mods.ftbultimine.FTBUltiminePlayerData.updateBlocks(FTBUltiminePlayerData.java:105) ~[?:1.1.0.10] {re:classloading} at com.feed_the_beast.mods.ftbultimine.FTBUltimine.blockRightClick(FTBUltimine.java:234) ~[?:1.1.0.10] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_310_FTBUltimine_blockRightClick_RightClickBlock.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:297) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.common.ForgeHooks.onRightClickBlock(ForgeHooks.java:776) ~[?:?] {re:classloading} at net.minecraft.server.management.PlayerInteractionManager.func_219441_a(PlayerInteractionManager.java:318) ~[?:?] {re:classloading} at net.minecraft.network.play.ServerPlayNetHandler.func_184337_a(ServerPlayNetHandler.java:895) ~[?:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket.func_148833_a(SourceFile:36) ~[?:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket.func_148833_a(SourceFile:10) ~[?:?] {re:classloading} at net.minecraft.network.PacketThreadUtil.func_225383_a(SourceFile:21) ~[?:?] {re:classloading} at net.minecraft.network.PacketThreadUtil$$Lambda$9046/2100313801.run(Unknown Source) ~[?:?] {} at net.minecraft.util.concurrent.TickDelayedTask.run(SourceFile:18) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:mixin,re:classloading} at net.minecraft.server.MinecraftServer.func_213166_h(MinecraftServer.java:735) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213166_h(MinecraftServer.java:157) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213205_aW(MinecraftServer.java:718) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213168_p(MinecraftServer.java:712) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213160_bf(SourceFile:103) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213202_o(MinecraftServer.java:697) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:647) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$8002/2043672747.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} Quote
DaemonUmbra Posted September 24, 2020 Posted September 24, 2020 Something went wrong building your current version of FTBUltimine Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Mndb Posted September 24, 2020 Author Posted September 24, 2020 Yeah, i deleted everything related to FTBultimine and then it crashed with another message: Description: Exception ticking world java.lang.IllegalArgumentException: Cannot set property BooleanProperty{name=west, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist in Block{extcaves:oldstone} at net.minecraft.state.StateHolder.func_206870_a(SourceFile:114) ~[?:?] {re:classloading,re:mixin} at net.minecraft.block.VineBlock.func_196544_a(VineBlock.java:228) ~[?:?] {re:classloading} at net.minecraft.block.VineBlock.func_225542_b_(VineBlock.java:212) ~[?:?] {re:classloading} at net.minecraft.block.AbstractBlock$AbstractBlockState.func_227034_b_(AbstractBlock.java:617) ~[?:?] {re:mixin,re:classloading,pl:mixin:APP:assets/mystictools/mystictools.mixins.json:MixinBlockState,pl:mixin:A} at net.minecraft.world.server.ServerWorld.func_217441_a(ServerWorld.java:501) ~[?:?] {re:mixin,re:classloading} at net.minecraft.world.server.ServerChunkProvider.func_241099_a_(SourceFile:390) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerChunkProvider$$Lambda$8708/798155998.accept(Unknown Source) ~[?:?] {} at java.util.ArrayList.forEach(ArrayList.java:1249) ~[?:1.8.0_51] {} at net.minecraft.world.server.ServerChunkProvider.func_217220_m(SourceFile:368) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerChunkProvider.func_217207_a(SourceFile:337) ~[?:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:326) ~[?:?] {re:mixin,re:classloading} at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:852) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:788) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:81) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:643) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$8003/612839550.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} (Debug: https://gist.githubusercontent.com/Mndb1/ce4e8012ae8b11156e39001ace0eee32/raw/d130c0239ed0a83280c759f7d0f1345bbaea6451/Debug) Quote
Mndb Posted September 24, 2020 Author Posted September 24, 2020 And now i have literally updated ALL the mods, deleted the old archives from the config folder and it crashed but in a strange way. As soon as the world loader reached 100% and i was ready to enter my world, it crashed and it said "Server stopped" or something like that Description: Exception while ticking java.lang.NullPointerException: Exception while ticking at com.mamiyaotaru.voxelmap.persistent.PersistentMap.isChunkReady(PersistentMap.java:1103) ~[?:1.0] {re:classloading} at com.mamiyaotaru.voxelmap.persistent.PersistentMap.handleChangeInWorld(PersistentMap.java:1026) ~[?:1.0] {re:classloading} at com.mamiyaotaru.voxelmap.util.WorldUpdateListener.notifyObservers(WorldUpdateListener.java:47) ~[?:1.0] {re:classloading} at com.mamiyaotaru.voxelmap.forgemod.TickHandler.onBlockEvent(TickHandler.java:157) ~[?:1.0] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_449_TickHandler_onBlockEvent_BlockEvent.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:297) ~[eventbus-3.0.3-service.jar:?] {} at net.minecraftforge.event.ForgeEventFactory.onNeighborNotify(ForgeEventFactory.java:165) ~[?:?] {re:classloading} at net.minecraft.world.World.func_195593_d(World.java:334) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.func_230547_a_(ServerWorld.java:1327) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.World.markAndNotifyBlock(World.java:278) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.world.World.func_241211_a_(World.java:254) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.world.World.func_180501_a(World.java:218) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} at net.minecraft.block.LeavesBlock.func_225534_a_(LeavesBlock.java:48) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.block.AbstractBlock$AbstractBlockState.func_227033_a_(AbstractBlock.java:613) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.server.ServerWorld.func_205338_b(ServerWorld.java:584) ~[?:?] {re:classloading,re:mixin} at net.minecraft.world.server.ServerWorld$$Lambda$8114/1359007567.accept(Unknown Source) ~[?:?] {} at net.minecraft.world.server.ServerTickList.func_205365_a(SourceFile:84) ~[?:?] {re:classloading} at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:329) ~[?:?] {re:classloading,re:mixin} at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:852) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:788) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:81) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:643) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer$$Lambda$8048/1828855868.run(Unknown Source) [?:?] {} at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] {} Debug: https://gist.githubusercontent.com/Mndb1/2c0c4a5d9fc77e4fdf55f71992960947/raw/dfcee2d5a49bdf120d1679ab498fb9673cb97204/Debug Quote
DaemonUmbra Posted September 24, 2020 Posted September 24, 2020 OresAboveDiamonds apparently has network bugs Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Mndb Posted September 24, 2020 Author Posted September 24, 2020 Oh my god... Finally. I deleted OresAboveDiamonds and now it is working perfectly. I guess it won't crash anymore. Thank you very much for your time and patience Quote
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