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[1.15.2] Create an animal entity from string name


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I am trying to create an animal entity during a spawn event from the animal name (such as 'minecraft:pig'), however I am having a hard time finding a method to do so.

I want to use the name strings so I can support config files and modded animals, although I am open any method to achieve the same goal.


Any idea how I can accomplish this?


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Entities are registered by registry name, so you can use that name to get the EntityType from the registries, and use that to create a new entity.

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So something like this?

EntityType entityType = EntityType.byKey("pig").get();
Entity replacementEntity = entityType.create(world);
replacementEntity.setPosition(event.getX(), event.getY(), event.getZ());


I noticed the entity types don't have the minecraft: part of the name, however entity.getEntityString() would come back as 'minecraft:pig'. 


Am I missing something?

Will modded animals have the mod: part of the name?



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