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Posted

How do you maintain multiple versions of your mod? I want to be able to do bug fixes for mods I released for older versions of Minecraft while still developing new mods for 1.16. I'm using IntelliJ and I don't know how to set up my projects to accomplish this.

Posted

Wait, you're trying to support multiple versions with a single jar?

It's not worth the pain

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

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Posted

No. What I'm asking for just the normal setup for working with multiple versions of Forge. It's probably something super simple. But I've only ever made one mod for one version of Minecraft. And this is my first time using IntelliJ for anything. Say I switch to my git branch for 1.16. My local repo now has all my 1.16 code for my mod. But IntelliJ doesn't know that. My existing project in IntelliJ still has some old version of Forge loaded. Now what?

Posted

It sounds like you don't have Intellij set up to refresh when the filesystem changes

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted
  On 9/28/2020 at 8:07 AM, diesieben07 said:

You'd have to reload the Gradle project after switching branches. However I'd recommend keeping separate local projects, each checked out to a different branch. It's much less of a hassle.

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Thanks, that's what I needed to know and it's quite simple.

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