Posted October 19, 20204 yr I want to fire CustomPlayerEvents of all players every 10 seconds. I count 10 sec in ServerTickEvent, but I can't get playerlist in the event. So I use WorldTickEvent. However I guess this code causes bug when players are in different dimensions. How do I fix this? My code: private static int time = 200; @SubscribeEvent public static void calc(TickEvent.ServerTickEvent event) { time--; } @SubscribeEvent public static void time(TickEvent.WorldTickEvent event) { if (event.side == LogicalSide.SERVER) { if (time <= 0) { time = 200; // I guess this is called each dimension. for (PlayerEntity player : event.world.getServer().getPlayerList().getPlayers()) { MinecraftForge.EVENT_BUS.post(new MyModEvents.CustomPlayerEvent(player)); } } } } Edited October 19, 20204 yr by kyazuki
October 19, 20204 yr Author Thanks! @SubscribeEvent public static void time(TickEvent.PlayerTickEvent event) { if (event.side == LogicalSide.SERVER && event.phase == TickEvent.Phase.END) { if (event.player.getEntityWorld().getGameTime() % 200 == 0){ MinecraftForge.EVENT_BUS.post(new MyModEvents.CustomPlayerEvent(player)); } } } Edited October 19, 20204 yr by kyazuki
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